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Vayline Motors Int. Raceway 1.20

By: zerez86
Origin: Composite | Fantasy
Category: Permanent Circuits
Initial release: 01-Mar-09
Current release: 1.200, on 05-Apr-09

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Screenie by: zerez
Screenie by: zerez
Screenie by: zerez
Screenie by: zerez
Screenie by: zerez
Screenie by: zerez
Screenie by: zerez
Screenie by: zerez
Screenie by: zerez
Screenie by: zerez

Description (Click to toggle Visibility)

-------- news------------------------------------------------------------------

Vayline Motors Int. Raceway V1.2 (5th of April 2009):

- fixed bug causing ai crashes
- some graphical improvements (new backgrounds, new ads, ...)
- removed some dynamic shadows to improve the performance
- new loading screens, thumbnails
- files packed into .mas archives for faster loading
- Update 1.01 is included in 1.2

Update 1.01:

- fixed "hügel" bug causing online missmatches
- new menu thumbnail pictures
- correct track names in the menu

--------- about the track ----------------------------------------------------

It'a a fantasy club track located in Germany and it's about 3km long.
The name is a tribute to ISI's fantasy car manufacturer "Vayline Motor Company" (

The track is intended for touring cars like:

- ETCC 1.2
- Porsche Carrera Cup
- Lupo Cup
- WTCC 07/WTCC 87/Caterham

I get the most competitive ai with these mods.

---------- installation --------------------------------------------------------

Unpack the "Vayline" archive to your locations folder.

For best lightning results:


The track supports 20 cars (I will increase that later).

---------- credits --------------------------------------------------------------

Objects and textures are mostly taken from ISI tracks and updated by me. Track layout, surface and terrain were build with BTB

---------- copyright -----------------------------------------------------------

Any changes to the track are not allowed without my permission.
If you want to improve the track please contact me.

Community Rating

Overall rating since initial release  
437/500 (487 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Facilities (Pits, Grid etc)
OK Track Naming
FPS Performance
Realistic Track Surface
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