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Surfers Paradise Armor All 600 0.70

By: FVRFactor
Origin: Scratch | Real World
Category: Temporary Circuits
Initial release: 21-Nov-11
Current release: 0.700, on 21-Nov-11

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Screenie by: FVRFactor
Screenie by: FVRFactor

Description (Click to toggle Visibility)

The Armor All 600 - Surfers Paradise Queensland Australia.

This circuit is the shorter distance track at Surfers Paradise which was used for the 2010 and 2011 V8 Supercar Series - we do have a 2009 Indy version of the circuit as well which is getting a few minor updates.

Please do not provide secondary links for this circuit and do not post elsewhere thankyou.

If you have any queries or would like to get in and contribute to the feedback on our WIP tracks head over to FVRFactor.com

Our list of scratch built tracks undergoing constant upgrades include:-

FVR_Hamilton
FVR_Townsville
FVR_Surfers_2009
FVR_Surfers_2010/11
FVR_Ipswich
FVR_Sandown
FVR_Bathurst
FVR_Symmons
FVR_Sydney
with Winton, Adelaide and Barbagallo under construction

Thanks to our FVR Mod Team. No we aren't a cast of thousands. Ferret40 does the graphics, dBens1, AIW and testing, FlashQld - modelling, some textures and the ridiculous time frames to complete these things. Bebop01 - sounds.

Thanks to Ryan Callan for additional assistance with tweaking some settings for us. They look good and adding some bumpmaps for the 2010 version. Included in the 2011.

If you have an FVRSky issue - please download this file.

Community Rating

Overall rating since initial release  
479/500 (296 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Download Links

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Latest Surfers Paradise Armor All 600 Comments

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Nice track, Thank You for sharing .

Where is a link to the "FVR Sky" issue fix? 2011 version seemed fine without it though
Iron99 on Jul-06-2014

great track, i see you are working on winton, i race there, i live 45 minutes away, can't wait to have a new version of it
glenpos on Oct-20-2012

Hamilton has already been done. Jump on over to FVRFactor to check out our current WIP version
dbens1 on Aug-08-2012

is hamilton strret curcuit under consideration?.thanks
pigboy05 on Apr-07-2012

Originally posted by: allen53

can anyone help every time i try and load some tracks it crashes or has mas. file errors


Usually this means that the file has not extracted correctly (with folder structure on to make the correct structure, but I think this was and exe. Try extracting to a working folder and then check that everything has extracted correctly. It should make a folder called Gamedata\Locations\FVRTracks\FVRGoldCoast and then the two tracks will make seperate folders there. If you still are having trouble, pop over to FVRFactor, join the forums and we can have another look. Cheers
dbens1 on Jan-06-2012

can anyone help every time i try and load some tracks it crashes or has mas. file errors
allen53 on Dec-25-2011

Originally posted by: Kiza57

when ever i try to load the track its says there is an error with djr #17 pitbox and then shuts rfactor down. I used the automatic version which installs it itself so i don't know where i have gone wrong. please help


Sory mate. Have not been on checking recently. We have a fix over at FVRFactor forums. You can find the corrected texture file here http://www.mediafire.com/?pb39pll8kk6tt31 Just stick it in the Surfers track folder
dbens1 on Dec-19-2011

when ever i try to load the track its says there is an error with djr #17 pitbox and then shuts rfactor down. I used the automatic version which installs it itself so i don't know where i have gone wrong. please help
Kiza57 on Dec-05-2011

Originally posted by: dbens1
Yes that is the DirectX version in your system, but when you run the rfactor configure (rf config.exe) which level of DX detail are you running (set this to Directx9 rather than auto to choose the level of DX detail that the game runs

I've changed level of DX detail to DX9 - now it works. Thanks!
lukk on Nov-27-2011

Great work again FVR.. loving this version. Thanks

Oldie
Ace-Dude on Nov-26-2011

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