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SoramameSpeedPark 1.20

By: soramame
Origin: Scratch | Fantasy
Category: Permanent Circuits
Initial release: 11-Nov-09
Current release: 1.200, on 11-Nov-13

= rFactorCentral Pro Membership
Screenie by: rFC
Screenie by: rFC
Screenie by: soramame
Screenie by: soramame

Description (Click to toggle Visibility)

Soramame Speed Park V1.2 - soramame

Soramame Speed Park is an imaginary permanent road course.
The short circuit of approximately 2km is constructed at intense ups and downs and a technical corner.

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Delete previous version "SoramameSpeedPark" Folder.
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///Change Log////
v1.2 - 2013-11-09
Change of most textures.
Increased road mesh.
Add and change of the object.
etc...

v1.0 - 2009-11-11
First Release.

Community Rating

Overall rating since initial release  
448/500 (143 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Download Links

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Car Setups

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Latest SoramameSpeedPark Comments

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Of course the poor guy below doesn't make idea how tricky and tireless is to mod for rF2 (with poor results).
192.168.1.1
192.168.1.1
192.168.1.1
192.168.1.1
newstart027 on Oct-14-2016

v1.21 - 2013-11-22
some bug fix.
sotr on Nov-21-2013

Nice track.
High FPS and Good for Low spec PC guy.
I will use this track for testing the MOD.
yasuo on Nov-14-2009

Track now working. Thanks for this. Fun, nice atmospherics, but too short for anything but low-powered cars - more like a private club circuit, great for things like Porsche 356s. In fact except for the front straight it could be a go-kart track.

Tip for a revision - curbing is inconsistent, some corner exits have curbing missing. Also the asphalt could be a little less brown and more gray.
Devon K on Nov-12-2009

Track don't work!! SSP.mas as an error.
Target on Nov-12-2009

File is corrupt
Ntimid8ter on Nov-11-2009

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