Sign in or Register (Free)

Sandyhook Speedway 1.01

By: Brian Heiland
Origin: Scratch | Real World
Category: Kart Tracks
Initial release: 28-Jun-09
Current release: 1.010, on 29-Jun-09

= rFactorCentral Pro Membership
Screenie by: bheiland
Screenie by: bheiland
Screenie by: Kartracer41
Screenie by: Kartracer41
Screenie by: bheiland
Screenie by: bheiland
Screenie by: bheiland
Screenie by: bheiland
Screenie by: bheiland
Screenie by: bheiland

Description (Click to toggle Visibility)

This is a karting track located in Maryland USA. There are multiple configurations of this track in consideration for the release of this track.

There is a tri-oval with one banked turn and a road course that utilizes most of the Tri-oval with a road course extension.

This release includes four optional track configurations.

Road Course
Road Course Reverse
Tri-Oval
Tir-Oval Reverse

Noticed that a graphic file is packed incorrectly in this release. I'll post an updated version to correct the wrong sign being posted on pit exit for 3 of the 4 layouts.

The AI is haveing some trouble in a few turns I will try to work that out and release a version with a fix. Not sure how many people bother with AI because of the many AI issues. I didn't want to hold up releasing the track any futher because of AI glitches.

Community Rating

Overall rating since initial release  
424/500 (120 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
You must be logged in to rate, comment and download mods

Download Links

You must be logged in to download files. Login if you have already have a account or register as a new user. Access to downloads is immediate.

Related Web Resources

You must be logged in to access related resources. Login if you already have an account or register as a new user.

Car Setups

There are currently no setups for Sandyhook Speedway. Add a Setup.

Latest Sandyhook Speedway Comments

Post a Sandyhook Speedway Comment

Actually, I found that the BRKart mod AI works great on this track. Would love to see you do more tracks.
prime05 on Jul-11-2009

Originally posted by: prime05

This track is great!! Would love to see the AI get fixed since I can't find anybody online to race with. Also, I noticed that there are points in the fence along the banked turn that are physically transparent. Of course, the best fix for that would be for me to not crash as much.


I had the AI working better than the release version, but a last minute change to some of the kurbing made them start doing wierd things. I released the track in a drivable format to see what people thought of the track. I will try to repair the AI and fix any textures that I can. Hope I find time to work on it soon. Glad that you like the track itself.
bheiland on Jul-06-2009

This track is great!! Would love to see the AI get fixed since I can't find anybody online to race with. Also, I noticed that there are points in the fence along the banked turn that are physically transparent. Of course, the best fix for that would be for me to not crash as much.
prime05 on Jul-05-2009

Hello Brian: Did you know there was a guy with the same name as you? He was one of the BEACH BOYS, well anyway love to run Karts and I like the track you did very much. So now you know how old i am lol and from california. Thank you for a great track. Roger
Rogenater on Jun-30-2009

Having driven this track in real life, I must say you did a great job! I look forward to the final release.
Kartracer38 on Jan-25-2009

I would love to be part of a BETA for this track.
DanB66 on Jan-18-2009

Well I figured out some important parts of the AIW file for making rolling starts. I have one of the four configurations working with a rolling start.

Now I just have to finish the other three configurations and do some final cleanup work.
bheiland on Jan-16-2009

I am nearly finished with this track, but still have not figured out how to properly setup a rolling start. If anyone knows how to do rolling start AIW setups please contact me.

If anyone might be interested in testing a Beta Release of the track please contact me as well.

Thanks,
Brian Heiland
bheiland on Jan-15-2009

Post a Sandyhook Speedway Comment