A complete re-working of Melbourne GP4.
I spent an insane amount of time on the smallest details, joining vertexes and fixing geometry problems.
The obvious changes are the gravel, pitlane and advertising - but there is a lot more going on than it appears.
FPS has been improved considerably for all.
- RFE Plugin Support
-- Random Weather Variables
- rF_HighVoltage Support
-- 2 x DRS Zones (2012-)
- 2014 Update
-- 2014 Advertising
-- 2014 Session Lengths (18,15,12)
-- 2014 Starting Grid Positions
-- 2014 Garage Team & Driver Names
-- 2014 Coloured Grass and Gravel
-- Sensible Anti-Cuts for League Racing
-- Balanced LOD Distances
--- Excellent FPS