Sign in or Register (Free)

Long Beach 2007 2.10

By: IDT Simulations
Origin: Scratch | Real World
Category: Temporary Circuits
Initial release: 22-Nov-08
Current release: 2.100, on 25-Mar-09

= rFactorCentral Pro Membership
Screenie by: Dougrun
Screenie by: Dougrun
Screenie by: Dougrun
Screenie by: Dougrun
Screenie by: Ruhisu
Screenie by: Ruhisu
Screenie by: Ruhisu
Screenie by: Ruhisu
Screenie by: rt2000pilot
Screenie by: rt2000pilot

Description (Click to toggle Visibility)

2007 Long Beach Circuit for rFactor
(c) 2008-2009 Doug Lynch/iDT Racing Simulations

Made from over 300 Actual photographs taken at the 2007 Long Beach Grand Prix.
Track and objects: Doug Lynch except for the following:

Garage, posts and cherry picker - Ryan Field
Skies - Mike Peters
Many Long Beach Photos - Chris Valle
Pit Lane Tent model - Paquito

Convention Center and ground image thanks goes to Google.

Extract the contents into your Locations folder. If you have an existing iDT long beach, it will share the same menu slot but DO NOT move the folder into the older version's folder.

All logos and images are copyright of their respective entities and are used with photographers rights based on photos taken within the racing circuit.

Conversion to any other gaming format is prohibited without permission.

This track uses very basic textures so do not hesitate to lower your DX level to get better FPS. Lowering shadows and detail levels will also help.

You must enter pit lane at the far opening. Watch the AI if you wonder which way to go.
The winners podium is drivable so feel free to enjoy your win.


v1.1: added omni light to track for night/dusk racing. Fixed mapping on some track sections.
v1.2 fixed omni in parking lot
v1.5 fixed flickering on many billboards and tarps near fencing and removed a tree with a bad map. fixed cautionglow.
v2.0 improved shoreline drive camber, fixes some cams, adds 2nd set of cams, fixes some missing files. DELETE YOUR OLD HAT FILE!
v2.1 adds aiw fix for racing groove. 2.0 + aiw file = 2.1

AIW fix on our forum, until I can package up a complete build.

Community Rating

Overall rating since initial release  
436/500 (2406 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Facilities (Pits, Grid etc)
OK Track Naming
FPS Performance
Realistic Track Surface
You must be logged in to rate, comment and download mods

Download Links

You must be logged in to download files. Login if you have already have a account or register as a new user. Access to downloads is immediate.

Related Web Resources

You must be logged in to access related resources. Login if you already have an account or register as a new user.

Latest Long Beach 2007 Comments

Post a Long Beach 2007 Comment

the track is great, BUT TOO BAD.. INACCURATE RACE LENGTH for the 2007 and 2009 season.. I mean, 100 laps for a 25% race length, what is this???
beatenhero on Sep-17-2011

2009 add-on released:

That black hole in the sky is caused by the camera setting not having a long enough clip plane. They should all be 1500 but one is 1000, change it and see if it helps.
Dougrun on Oct-24-2009

Excellent mod. Looks very modern. But when I go to instant replay in the last turn hairpin, I get a big black spot in the background in the sky. Any reason why this should happen?
tomlinson21 on Jul-16-2009

Sweeeettttttt...... I watched the practice online today and regretted it. I wanted to be there so badly. LB is always a great event.
dradecki on Apr-17-2009

yep, took some pics today. More tomorrow. It would be an 09 version add-on, but not until I finish las vegas 07.
Dougrun on Apr-17-2009

Any plans to update this track for 08/09 versions? I have also noticed heading down the end of the back straight the building in the distance appears to be leaning back a fair bit, but 'straightens up' when you see it again at the hairpin. Its very noticeable on replays
gs1983 on Apr-17-2009

Good looking track. Nice updates to a modern look. However, not so stellar framerate performance. I have an ATI 4870HD and can normally get 150fps in rFactor with any mod, any track. With LGB 2.1, I can barely top at 35fps.... and that is with medium to high settings. And it's not necessarily a "smooth" 35fps. Hope this can be addressed in a future release.
Chaz on Mar-30-2009

doesnt matter what the file is named, if it says its 2.1, its 2.1. Just a different file name.
Dougrun on Mar-27-2009

the file on the megaupload say LongBeach2007_201.rar and the new version is 2.1
Ok my question if the 2.01 and 2.1 is the same version?? little bit confuse??
Gonzaga on Mar-27-2009

Thanks for the track and the update!
Nick30 on Mar-27-2009

Post a Long Beach 2007 Comment