I made new body for Type1 Kantti and fixed bugs, it is now bit better, not perfect, but bit better, nothing like LVL3 kantti however.
You need to unzip update into Vehicles\JTbo_Kantti folder, there is only two skins that work with new body labeled as lvl4 as it is 4th generation car now.
Because of low weight it is rather quick to react, so driving is not very easy when driven hard. For some reason unwrap is not working how I would like to, but is splitting car to many pieces, treshold angle seem not to really help, but maybe I try to put 360 to that, perhaps it will then keep car as one piece, or then it gets all messed up, must try with better time.
LVL3 kantti has now new tyres and some physics changes, which makes it quite nice to drive, it does lack bit of power but that is bit of idea of it, still does around 200kph and drifting with it is quite nice.
Set your realfeel mix to 90%, max strength to 8500-10000 and car should help you countersteer rather well, also bumps are felt at corners etc normal stuff.
Tires have now more realistic slip angle, 5.9 degrees when there is load of 445kg, LVL3 kantti does weight 760kg, so slip angle is not easily going up to 5.9 degrees, still it is rather easy to control as there is really lot of rubber for such small power and weight car.
I recommend that you set your throttle sensitivity to 21% and FOV to 35 degrees to have similar experience driving that car as I'm having, it is pure enjoy to balance this car at edge of slide when exiting from corner, I will upload setup too that I use, so it should be easy to test car and feel it how it was made to be felt.
Sure it is ugly, but I'm not a graphics guy, feel free to make it pretty and be part of Kantti world, giving Kantti experience to everybody!
Update 20.7.2011 version 3.0.2 of Kantti
Hi all who reads this!
I did realize that I had not uploaded my latest version last time, that is over year ago, so now new download link is added.
There probably has been some changes to Hotrod LVL3 Kantti, at least idle speed is different what I could spot, but I have no any memory what I have done then and really I can't even remember how I have been able to make such mod, have been working my arse off at my job.
So as of now, changes that I could spot are:
Option to have roof (ugly) for LVL3 kantti (the hodrod)
Headlamps are prettyyy, I remember spending quite some time to make lenses, refractors and bulbs.
Option BIG engine for LVL3 kantti, it seem to have less power and rpm than Pro engine, but more torque, maybe suits for some other tracks better?
Try it, driving feels quite nice and with those plastic tyres + lot of torque it is dorifto at every corner, have some opposite lock fun!
Update 3.1.2010 version 3.0,1 of Kantti
Made few fixes, most important ones were getting lvl3 car to work also with lower detail levels. Other cars might loose good amount of parts if used in lower detail than MAX.
Only dx9 mode is supported currently, I have no idea what happens in dx8 or dx7 and currently I'm not too interested, maybe later when I get rest of quircks removed.
Spend over 3 hours trying to figure out how headlight glow should work, I have same settings as in other mod where glow works, but there is no success, I can make them blink or be invisible, must do some searching what were requirements and general idea with those as I have forgotten that.
Classes, teams and such are not checked either, there can be problems. v3 is Still WIP.
Update 1.2.2010 version 3 of Kantti
I did stumble at morning to this file which I had on HDD:
As I had day off I decided to test if I remember anything about rFactor anymore and imported model to rFactor, made physics to feel something like how Kantti Hotrod would be like, made sounds and all that. It is lvl3 in Kantti menu of Vehicles and it is quite fun to drive, or slide around track.
Also I did notice that model is free to be used in non commercial use, so I decided to let others enjoy from it too.
Note: There are no steering wheel or any instruments, there is incar view, also front wheels are not moving from incar view, I need to learn how to that some day. Installation as usual, extract to rFactor dir, remember to backup and remove old versions of Kantti.
Oh yes, sounds are not too good in lvl3, recorded with Canon Ixus 75 digicam and not much of editing done to them. Was about to record new sounds today, but local petrol station was out of petrol so couldn't get petrol to get V8 started.
I have no idea how it works in multiplayer, someone have to test and report about that.
Installation: extract to main rfactor dir
They are fast, they are ugly, they are too much fun :D
Originally whole mod made in 12 hours, me alone and from scratch of course as well are all textures (ok, Leopard and wood textures are from GIMP2 + rpm gauge face from picture of rpm gauge on net)
Car is RWD home garage made thing, with 130hp engine and 380kg total weight = fun
Sounds are from ZR, also tires, with few tweaks. Suspension made by me, it has also live axle + some things.
Mod is VERY fps friendly, should work with other than full detail settings too, but not tested as time limit came up, deal was make 12 hour mod (even it is now updated, it still is fps friendly).
Sorry there is only crap readme.
This is humour mod, something you can enjoy when having friends and beer, it is quite nice to drive, just needs better graphics.
It is like DrPepper, others love it other hate it, those who love it enjoy, those who hate, move on, there is perhaps some other mods you find worth to check out.