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Honjo Circuit V1 1.00

By: Nifar
Origin: Scratch | Real World
Category: Permanent Circuits
Initial release: 21-Aug-12
Current release: 1.000, on 21-Aug-12

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Screenie by: rFc
Screenie by: rFc

Description (Click to toggle Visibility)

Circuit de Honjo, tanto para Drift como para Grip.
By Nifar!!!

Community Rating

Overall rating since initial release  
450/500 (120 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Download Links

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Car Setups

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Latest Honjo Circuit V1 Comments

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Looking forward to the profile and download links to pop up.
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newstart027 on Nov-08-2016

when i join that track give me error :C
koushiro on Nov-20-2012

Honyo? Very cool - I never expected to see this here (the list of obscure Japanese club tracks is slowly growing )

It's small, but nicely done this one. I knew the circuit by chance because there's a Youtube vid of a Formula Vee race there, which is very unusual, since Vees never ran in Japan. So this is possibly the only time the only 4 or so Vee cars in Japan ever ran together on one track and that's Honyo. Looks like a fun little club track, even tho its ever so small.
Raido1 on Aug-26-2012

There's a problem with your sky setup. You need to make the following change to all of the .scn files:

Change this:

Instance=skyboxi
{
Moveable=True
MeshFile=horizon.gmt CollTarget=False HATTarget=False
Pos=(0.0,23.0,0.0) Orient=(0.0,0.0,0.0)

To this:

Instance=skyboxi
{
Moveable=True
MeshFile=skyboxi.gmt CollTarget=False HATTarget=False
Pos=(0.0,23.0,0.0) Orient=(0.0,0.0,0.0)

The rest of the track is great! Nice job.

Thanks, and keep up the good work.
BillBro on Aug-23-2012

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