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Gold Coast 600 2012 1.20

By: zolee145
Origin: Scratch | Real World
Category: Temporary Circuits
Initial release: 16-Dec-12
Current release: 1.200, on 21-Nov-13

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Screenie by: zolee145
Screenie by: zolee145
Screenie by: rFC
Screenie by: rFC

Description (Click to toggle Visibility)

The Gold Coast street circuit is a high speed, concrete-lined, thrill ride that was shortened for the new-look event in 2010 by around 1.5-kilometres. The temporary street track has proven to create carnage in the past, particularly when drivers don’t show the patience required for victory, so the guest international drivers at this year’s event will have to tread carefully.
(v8supercars.com.au/)

V1.2 changes - front chicane opened up a bit more and a couple of other fixes.

Community Rating

Overall rating since initial release  
404/500 (237 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Latest Gold Coast 600 2012 Comments

Post a Gold Coast 600 2012 Comment

You can add x amount of time in seconds to a driver after a race and the program creates the new xml file so you can use it in another addons like rfactor report etc.
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newstart027 on Oct-19-2016

Oh, and I tried to make those mountains able to drive on, but seems it was too good for my virtual memory Maybe someone will make HAT file for me please? i can send you the modified scn.
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newstart027 on Oct-14-2016

Thanks for the track, but could it be that you forgot to implement starting lights?
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newstart027 on Oct-14-2016

I wish there was a version without the big masts, they kill my FPS, and besides they are a blot on the landscape!
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newstart027 on Oct-14-2016

If you upload the track with 40 car AIW will never have room for everyone and the game will include all the box in the 22nd one inside the other.
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newstart027 on Oct-14-2016

Based around what is assumed to be a disused and abandoned military installation, and surrounded by the walls of the valley, Loch Drummond is a relatively slow speed and highly technical track of two layouts (1.2 and 1.97 miles), that can really punish with lost time over a whole lap, for a mistake in a single corner.
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newstart027 on Oct-14-2016

There are currently no car skins available for F1 Historic Williams FW26. If you are a painter you can share skins for this mod via the Car Skins area. Visit the Spray Booth for painting tips & tricks.
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newstart027 on Oct-14-2016

Contact the team by mail wcpseriestv@gmail.com
On our forum for a fast answer (wcp-series.com/forum)
On our website for daily news.
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newstart027 on Oct-14-2016

It was driven by Ralf Schumacher and Juan Pablo Montoya and proved to be one of the most attention grabbing cars of the season. The FW26 was powered by a BMW 3.0 V10 engine, one of the most powerful in F1 at the time.
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newstart027 on Oct-14-2016

As far as I know there is nothing in the AIW file that would make the AI pit under the pace car? Maybe have a look at the setup your AI are using?
muzarati on Aug-11-2014

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