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GDB Real Gradients Lighting 1.00

By: Hex

Unavailable: 1-Click Install
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Description (Click to toggle Visibility)

INFO:

I've developed, finally, some realistic gradients for the GDB track's file. They work fine with the uploaded ENB Series HDR Plugin.

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HOW TO:

Download the uploaded .zip file, which is the ENB Series. Unzip it and place the files in the rFactor\ folder.

Then copy this lines of data in each track's GDB file, replacing the corresponding lines.
(This lines are also available in the gdb.txt file, in the .zip folder.)

--> SunriseAmbientRGB = (30,80,99)
SunriseDirectionalRGB = (237,185,207)
SunriseFogRGB = (99,71,56)

DayAmbientRGB = (97,131,160)
DayDirectionalRGB = (255,250,230)
DayFogRGB = (115,129,166)

SunsetAmbientRGB = (58,99,134)
SunsetDirectionalRGB = (255,126,0)
SunsetFogRGB = (103,88,58)

NightAmbientRGB = (20,42,69)
NightDirectionalRGB = (33,32,27)
NightFogRGB = (29,27,20)

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Latest GDB Real Gradients Lighting Comments

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Most of what you claim is astonishingly precise and that makes me wonder why I had not looked at this in this light before. free brain games
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onlineavasthelp on Oct-06-2018

Night lighting doesn't work correctly with HDR automation. 192.168.l.l
192.168.l.l
192.168.l.l
192.168.l.lTo race at night use the included dkc hdr profile. You will have to set it, leave the track and then come back. I've done everything I know to fix this, but it's still an issue.
newstart027 on Oct-12-2016

Originally posted by: DoktorRotax

I tested your settings on different tracks and daytimes and i really like them, makes rFactor looking more natural, reminds me on rFactor 2 lighting.



I will use them for everyone of my tracks, thank you!



But one thing i noticed is that white and yellow advertisements/billboards now have a light blue-tone, maybe we should lower the blue tones just a little bit?



Daniel


Thanks for the comment, I'm happy you liked.

For the blue tone, first try setting your TV colour to a warmer one (I think it's more natural). Otherwise, copy that colour to Day Ambient (on other daytimes the blue colour should be right, like in real life).

(102, 113, 122)
sharry on Nov-09-2014

I tested your settings on different tracks and daytimes and i really like them, makes rFactor looking more natural, reminds me on rFactor 2 lighting.

I will use them for everyone of my tracks, thank you!

But one thing i noticed is that white and yellow advertisements/billboards now have a light blue-tone, maybe we should lower the blue tones just a little bit?

Daniel
DoktorRotax on Nov-07-2014

Those triads of numbers are the value which identify a particular colour in RGB (amount of Red, of Green, of Blue) notation.

These colours are overlayed on the objects while the game is rendering the scene.

The Ambient colour means which colour is generally overlayed on objects. You can see the ambient colour on surfaces which are poorly lightened.

The Fog colour is the colour of the fog (the fog density can be adjusted in the SCN file).
The fog can be the true fog of humid days, or the fog you see for example while watching far mountains in clear days.

The Directional colour is the colour of the light coming from sun. For example, you'll see that once the addon is installed, on sunset the sunshine will be orange/red.

In reality the Ambient colour tends to be a bit blue, the Fog colour tends to be grey with a shade of orange, and the Directional colour tends to be almost white on Sunrise, a bit yellow at midday, and a really orange-red on Sunset.

I hope to have explained it well.
sharry on Nov-05-2014

Could you explain me what this values change or exactly do...?
DoktorRotax on Nov-05-2014

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