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Fazenda Capuava 3.00

By: Marcelo and Romano
Origin: Scratch | Real World
Category: Permanent Circuits
Initial release: 19-May-12
Current release: 3.000, on 05-Feb-13

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Screenie by: Marcelo
Screenie by: Marcelo
Screenie by: ti13023
Screenie by: ti13023
Screenie by: ti13023
Screenie by: ti13023
Screenie by: ti13023
Screenie by: ti13023
Screenie by: ti13023
Screenie by: ti13023

Description (Click to toggle Visibility)

Private circuit in Campinas - SP, Brazil.
With 2.550m of extension.
It's quite a tight technical circuit, with a lot of weight transfer when cornering.
Small, structured for events like Trackdays, Drive Experience, structure does not have boxes for professional racing, still, very fun to ride.

Here is a video of the track in the real world: http://www.youtube.com/watch?v=p6dswtIQVzw

Hope you enjoy!

I totally recommend to update to version 3!!

Updates made in this version:
- New asphalt textures;
- New tirewall textures;
- Improvement on some points of grass;
- Update on texture of support cars;
- Add of a new track layout (Capuava Alternative);
- Correcting the lap counter when passing through pits;
- Improvement on AI lines;

All the bugs that I knew have been solved.
From my part, this will be the last version of the track. I apologize if there is still a problem on it, but I'm looking for improvement for the next tracks.

Thank you all!

Community Rating

Overall rating since initial release  
311/500 (84 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Download Links

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Latest Fazenda Capuava Comments

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Conversion mod for F1 Challenge 99-02 76.
halloween costumes
best waist trainer
inflatable dinosaur costume
little red riding hood costume
wonder woman costume
newstart027 on Nov-09-2016

Good improvement! Some shadows would be great.
192.168.l.l
192.168.l.l
192.168.l.l
192.168.l.l
192.168.l.254
newstart027 on Oct-18-2016

Originally posted by: samydavis

Hello

When the past car to the stands, The turn is not counted !!!



Thank you for to see the problem and cheer for this superb track.


Hello!
Sorry for the delay.
Soon will be available the latest version of the track with that problem solved.
In addition, we will have a new layout available like in the real track.

Thank you!

Marcelo Romano.
ti13023 on Apr-22-2013

Hello
When the past car to the stands, The turn is not counted !!!

Thank you for to see the problem and cheer for this superb track.
samydavis on Mar-19-2013

Cara o Circuito ficou bom... pela inexperiência de vcs com textura ficou realmente pesada e computadores carroças vão ter trabalho em rodar... Mas é assim que se começa... Tenho um total de 25 TrackPack de pistas que mesmo contrui do ZERO inclusive tem duas minhas aqui no Rfactorcentral. Se quiserem informações adcionem msn: jovemcom93@msn.com - Aprendi muito com Bobs Track Builder e outros programas e se quiserem posso passar alguns macetes que aprendi com um europeus que realmente mudaram o conceito.

Se quisrem adcionar no facebook: https://www.facebook.com/silvano.silva.75
CANGACEIROELETRONICO on Mar-14-2013

Hello
When the past car to the stands, The turn is not counted !!!

Thank you for to see the problem and cheer for this superb track.
samydavis on Mar-12-2013

Após o update vamos ver se o FPS melhorou ... vou testar !
victoryasbek on Mar-11-2013

Romano e Marcelo, Tudo bem?
Gostaria de conversar com vocês sobre esses desenvolvimento de pistas e carros.
Por favor entrem em contato comigo quando puderem gustavo@vibrand.com.br ou via Skype gukhappaz
Muito obrigado!
Gustavo
gkhappaz on Dec-03-2012

Originally posted by: wizard2275

Hello. My nickname is wizard2275 I want to ask for permission, to convert all your tracks, to F1C old game. I will understand, if don't want to give me permission. Thanks you very much in advance. Regards.


I've send you a PM.
Thank you!
ti13023 on Nov-29-2012

Originally posted by: nandorock80

Tá muito bom esse circuito, mas deu um FPS muito baixo. Cheguei a 12 fps num grid com 24 carros. Não tem como otimizar os gráficos? Vlw.


Olá nandorock80!

Fico feliz que o circuito te agradou e peço desculpa pelo baixo FPS.
A questão aí é de inexperiência minha mesmo.
Na ansiedade de fazer o melhor possível, principalmente no visual, acabei usando texturas fora do padrão recomendado.
Estou tentando ajustar isso, mas creio deva demorar um tempo ainda.
Em dezembro (dia 15) participarei de um trackday na pista real, onde pretendo tirar novas fotos do local e tentar trabalhr melhor as texturas e também buscar melhorias para a pista virtual.
Assim que possível, farei o update da pista.

Agradeço novamente seu apoio.

Abraço,
Romano.
ti13023 on Nov-29-2012

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