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Concord Motorsports Park 1.00

By: UKSOM and ASTG
Origin: Scratch | Real World
Category: Permanent Circuits
Initial release: 27-Aug-13
Current release: 1.000, on 27-Aug-13

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Screenie by: rFC
Screenie by: rFC
Screenie by: UKSOM
Screenie by: UKSOM

Description (Click to toggle Visibility)

This was the first track I ever worked in on 2k3 with ASTG. I figured it was time to attempt a 2k3 to RF conversion. I wanted a few of my own tracks to go with the UKSOM Dwarf Car mod. Only about 10-20% of the 2k3 track is left. This made me realize why its just as easy to make the track new vs attempting to convert the tracks over. Either or, ASTG has found its way into rFactor.

The track was tested with RFN LM, SSS LM, UKSOM Dwarf Cars and JCR Supers.

The exe just needs to be pointed to your proper Program Files. If you are not on 64 bit Windows, just make sure the x86 is gone and the installer will put it in your locations folder.

Special thanks to all the folks who tested the track.

Community Rating

Overall rating since initial release  
428/500 (60 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Since we received a lot of requests for improving single player features, we worked some time on the subject.
192.168.l.l
192.168.l.l
192.168.l.l
192.168.l.l
newstart027 on Oct-16-2016

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