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We're hiring!

We're currently building a number of new licensed cars and tracks and are now seeking community members to work on a paid, full-time, part-time or contractor basis in the following roles:

Track Modelers

We're looking for modelers with strong experience of of gMotor, 3D Studio Max (or Maya), UV Models, Adobe CS4 (Photoshop) and rFactor.

Texture Artists

We're looking for very skilled texture artists, experienced in creating DDS files for rFactor tracks at a very high quality

Shader Coders

We're looking for skilled coders who can produce -- or who already have produced -- custom shaders for gMotor for cars, tracks, and skies.



If interested, please send an email letting us know your interest areas, availability and a CV to jobs@ignitegt.com or a link and cover letter to previous projects.

Posted: October, 26, 2010