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Spec Miata 2.10

By: PlickBadger
Origin: Scratch | Real World
Category: GT
Initial release: 06-Oct-10
Current release: 2.100, on 07-Sep-11

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Screenie by: Raido1
Screenie by: Raido1

Description (Click to toggle Visibility)

SpecMiata 2.1
by PlickBadger, DeadEyeski and Elandi
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Completely reorganized to help server admins with class racing
Multiple minor graphic updates
4 Racing Classes (keep separate or mix)
SpecMiata (SM) - 127hp/107ft-lbs of torque - fairly locked down for spec racing
SuperCharged Level 1 (SCL1) - 178hp/150ft-lbs of torque - adjustable brake bias, rearwing and more
SuperCharged Level 2 (SCL2) - 216hp/182ft-lbs of torque - adjustable brake bias, rearwing and more
SuperCharged Level 3 (SCL3) - 287hp/242ft-lbs of torque - adjustable brake bias, rearwing and more

Install Instructions:
Delete the following directory if it exists
\rFactor\GameData\Vehicles\SpecMiata

Unzip and copy files to \rFactor
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Community Rating

Overall rating since initial release  
412/500 (926 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
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Download Links

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Car Setups

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Car Skins

There are currently no car skins available for Spec Miata. If you are a painter you can share skins for this mod via the Car Skins area. Visit the Spray Booth for painting tips & tricks.

Latest Spec Miata Comments

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Anybody have a working link?
Would be nice, thanks for the up ahead of time.
lightweight on Jun-16-2012

Hi I was wondering could you do something about the skins, By providing a good Template that shows us what we are painting, also be able to make the cars reflective and not just full Matt. I feel this would improve what I think is already a great Mod.
Zimac on Feb-13-2012

So dude idk if you are interested if you need some help with the spec miata physics or what not but i have redone your hdv using real shock specs and fixed some places where you had some things backwards and fixed a few other things to up the simulation where things were a bit odd in the physics and stuff like that. Drives GREAT now, Drove good before but OMG you have to try driving with my physics for real.. Also I spec'd the tires with all new real based/feeling physics and i made a 3/32 Toyo RA1 and a full tread Toyo RA1 like they have in real life. I've actually done alot of research on this lol. Oh and I fixed the damn headlights hahaha. I use this car for touge racing is why. A few ppl I know do. And I'm workin on perfecting the drift mods and touge cars physics making as real as possible and this car just happens to be on my list of cars i'm doing for me and my friends but I will gladly let you use alll my work if your interested. If not no big..

When I'm done with everything I may release an installer to fix all the physics as an add on to the mods involved... IDK don't want to piss anybody off haha.
RSmithdrift on Jan-12-2012

I will try it and i will post again if anything goes wrong :/
kostas0998 on Jan-05-2012

Originally posted by: kostas0998

For some reason when I installed this I wanted to test it on cannonball run 2.0 but when i tried to load the track it loads by itself toban. i've tried a different track but still nothing. help me please


I have no idea why this would be happening, but I can assure you the mod is not causing this problem. Make sure you've got all tracks and vehicles unlocked. I think the code is ISI_BABYFACTORY
PlickBadger on Jan-04-2012

For some reason when I installed this I wanted to test it on cannonball run 2.0 but when i tried to load the track it loads by itself toban. i've tried a different track but still nothing. help me please
kostas0998 on Jan-04-2012

cmsracing.com is running a Fun Series using Spec Miata 2.1
The races are on Sunday nights, US time.
eliandi on Sep-14-2011

Well, that's what the real car has so...

And shame on you arcade racer ! 200deg !? Even a Formula SAE doesn't have something that low, that's almost go-kart like !
Vette4Life on Sep-11-2011

must be stability...this car is way more rear happy ;D, 30 degrees works wonders on 900 degree rotation..thanks for the tip ;D
that1hatchi on Sep-10-2011

Thanks so much for such a great mod . This mod just gets better aand better, been playing it sense first released.

Love the new cars, 6 speed trans.

Just some input from what I have been reading.

Traction does not seem like it has changed from 1.8, I use the same road course Home track everytime i update a car just to see the differance in traction and times.
BTW my home course is Sears Point. I use a G25 wheel with 200 deg rotation on all mods and I have like 30 or so.

Any How THANKS AGAIN FUN ASS MOD JUST GOT BETTER
Ntimid8ter on Sep-10-2011

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