Actually, I found that the BRKart mod AI works great on this track. Would love to see you do more tracks.
by prime05 on 11-Jul-09
I had the AI working better than the release version, but a last minute change to some of the kurbing made them start doing wierd things. I released the track in a drivable format to see what people thought of the track. I will try to repair the AI and fix any textures that I can. Hope I find time to work on it soon. Glad that you like the track itself.
by bheiland on 06-Jul-09
This track is great!! Would love to see the AI get fixed since I can't find anybody online to race with. Also, I noticed that there are points in the fence along the banked turn that are physically transparent. Of course, the best fix for that would be for me to not crash as much.
by prime05 on 05-Jul-09
Hello Brian: Did you know there was a guy with the same name as you? He was one of the BEACH BOYS, well anyway love to run Karts and I like the track you did very much. So now you know how old i am lol and from california. Thank you for a great track. Roger
by Rogenater on 30-Jun-09
Having driven this track in real life, I must say you did a great job! I look forward to the final release.
by Kartracer38 on 25-Jan-09
I would love to be part of a BETA for this track.
by DanB66 on 18-Jan-09
Well I figured out some important parts of the AIW file for making rolling starts. I have one of the four configurations working with a rolling start.
Now I just have to finish the other three configurations and do some final cleanup work.
by bheiland on 16-Jan-09
I am nearly finished with this track, but still have not figured out how to properly setup a rolling start. If anyone knows how to do rolling start AIW setups please contact me.
If anyone might be interested in testing a Beta Release of the track please contact me as well.
Thanks,
Brian Heiland
by bheiland on 15-Jan-09