Description (Click to toggle Visibility)
FABCAR CHALLENGE UPDATE Ver 1.3
!!THIS UPDATE IS A FULL INSTALL SO PLEASE REMOVE THE OLD VERSION FIRST!!!
INFO ABOUT VERSION 1.3 ARE AT THE BOTTOM OF THIS NOTICE
Background Info:
It started with a trip last year to the Daytona 24 hour Grand Am race where I had full access to the Fabcar to get detailed pictures of the car to base the model on. The textures on model is a compilation of photos from the #58 and #59 Brumos Porsche Fabcars and is a very close representation of the actual car. The physics are based on Dave Henrie's original set which used data he gathered from the crew at the race. I tweaked his physics to give the car a bit more of a lively feeling (which is my preference in a sim). You may find the car a bit difficult to drive at first but it will grow on you (I hope). The physics are very close to the same physics that were in the beta so if you drove the beta Fabcar you will already know how it feels.
I would especially like to thank the crews of the #59 Brumos Porsche and the #58 Red Bull cars for allowing me to get the photos for this mod, they were more than accommodating and polite to let me get in the way when they were prepping for the race.
A special thanks to Fusion Racing for the hospitality and access at the race.
Fabcar Features
3 engine upgrade options
- Original Fabcar Performance Package
- DP Performance Package
- Proton Performance Package
2 Spinner upgrade Options
- Open Chassis (default)
- Closed Chassis
2 tire Options
- Super Soft Hoosier
- Stock Hoosier
Multiple addition paint jobs by Piebobs71
Camera view based on PvtStash contributions
I would like to than everyone that has helped me with this mod. There have been a number of contributions in the open beta, so if I missed anyone please let me know. I would especially like to than everyone at D3 for the great time at Daytona, which now includes the guys at IDT also. I would especially like to than Lou Magar for his dedication and hard work with organizing the Daytona trip and keeping things on schedule.
Dave Henrie__________Physics
Piebobs71____________Paint jobs
Ian H________________Upgrade options
PeterV_______________AI help
Keeper______________Headlight/tail light fix
PvtStash_____________Help with Cam file
t0p5ecret____________Physics feedback and testing
Thanks to GSMF for the use of the PCC 05 sounds created by fonsecker.
Thanks to Keeper for:
New working dash lights including:
........Tach led's that sweep the full RPM range
........Low fuel
........Overheat light
........Pit Request light
........Fixed transparent body under night lights.
........New Damage modeling can be seen from cockpit.
******************IMPORTANT************************
REMOVE VERSION 1.2 PRIOR TO INSTALLING THIS NEW VERSION
***************************************************
FABCAR RESTYLE PROJECT Ver 1.3 (Official update)
Team Players is pleased to let you know that the Fabcar has been updated to version 1.3
In conjunction with Team ReStyle we are able to release this new version which has a number of new updates.
(From the Team ReStyle Readme)
________________________________________________
ANDY HUNT : Painter - Graphic designer - Project manager
EXTREME77 : Painter - Motec Production - Music Selector
SPRENG : Painter - Helmet Works - Exel list and Other
PAPA' SPRENG: 2 Skins
SIMONESER : Initial Mas Work
1980-1990 prototype paint jobs and drivers.
Talent files with characteristics if the actual drivers.
New graphic tires and wheels including Goodyear, Michelin, BF Goodrich, Dunlop Bridgestone and Yokohama.
New Menu Backgrounds
New Motec Tach (available as an option in garage) Includes analog fuel and temp gauges.
_______________________________________________
I would like to thank the ReStyle team for their cooperation in making this update and for honoring Team Players request to make this an "official" update. I hope that in working together we will ensure there are no on-line mismatches or many questions about versions or add on's.
The download has grown in size due to all the wonderful paint jobs by the ReStyle Team. I hope that the size does not discourage guys from downloading the Fabcar because I can say it is well worth the size. The zip is just over 100 meg but you will love all the new paint jobs.
This update is graphic only and there are no changes to the tire data or physics so setups and driving style will not change with this update.
Thanks from Team Players and the ReStyle Team.
We hope you enjoy the update.
A Porshe Fabcar 8 rounds racing season is starting in 2 weeks. Come take a look around @ www.simcarracing.com
by F1Dave on 18-Aug-09
Great mod with one failing. The skin texture of the skins in the fabcar restyle section.All those great skins just need that photorealistic sheen given to them in an update and it would improve the immersion and enjoyment of this mod beyond measure.
by NAT1 on 16-Jun-09
I downloaded the skin from RFC, but it is only for the car and not the rear wing, or anything else. Is there a complete template package somewhere that I've overlooked?
by TexDinoco on 14-Jun-09
Great stuff... much recommended 9/10
by THEDUMMY on 29-Apr-09
I've just recently been accepted to the ChampionMotorsports community. I highly recommend it to those looking to take their sim driving, racing, and passion to the next level. The community at CMS is so fun, kind, extremely supportive, very helpful, and committed to the growth and evolution of simracing. They are inclusive instead of exclusive to many of those who share the same love this incredible sport of sim racing.
by eddiespag on 21-Feb-09
Here is a Great Video of the FabCar Mod from the Recent Champion Motorsports 2.4 Hours of Daytona.
http://www.champion-motorsport...ory=20090113221520269
enjoy
by davidan on 13-Jan-09
Champion Motorsports and our Fun Series are proud to present the 2.4 hours of Daytona on January 6th 2009 using the Fabcar Mod for rFactor! Community Members from rFactor Central are welcome to join us. Event details may be found here:
http://www.rfactorcentral.com/...0C45C719454&mode=show
or at our website http://www.champion-motorsports.com
We currently have about 30 entrants for the event and look forward to adding some more for what should be a really fun race ...
by davidan on 01-Jan-09
THANKS, RACINGHARD....THAT FIXED MY PROBLEM I APPRECIATE THE REPLY....GREAT MOD.
by slider11 on 23-Dec-08
Have you checked 'path' in the installer? You may have to change the default setting to point to your rFactor folder.
by racinhard on 18-Dec-08
I CANNOT GET THIS MOD TO INSTALL. I RUN THE INSTALL PROGRAM, BUT IT DOESNT SHOW UP IN THE GAME OR THE VEHICLE FILE. CAN SOMEONE PLZ HELP!
by slider11 on 05-Dec-08