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Peugeot 107 1.00

By: TomSuede
Origin: Scratch | Real World
Category: Street
Initial release: 24-Sep-09
Current release: 1.000, on 24-Sep-09

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Screenie by: halama123
Screenie by: halama123
Screenie by: halama123
Screenie by: halama123
Screenie by: TomSuede
Screenie by: TomSuede
Screenie by: TomSuede
Screenie by: TomSuede
Screenie by: TomSuede
Screenie by: TomSuede

Description (Click to toggle Visibility)

The Peugeot 107 is my first attempt at creating a car for rFactor. I began with a small car, because it is easy to model and the physics could be inspired by other cars.
For next car, I will try to improve the cockpit view.

Community Rating

Overall rating since initial release  
329/500 (441 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
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Latest Peugeot 107 Comments

Post a Peugeot 107 Comment

the engine is not close from the original 1.4hdi, or the 1.0i, in the car stats says HDI so, why this engine is doing 7000rpm? the brakes is not even close to, the rest is ok, tell me if you need some help to make the engines, kind regards
rpmpower on Aug-04-2011

lol, dedog101, actually, if you could see site stats, you'd know it was far from dead
[RFC]-Fresh! on May-18-2011

its a great mod, but it feels exagerated. not really like a peugeot at all im afraid there was probably no point in this comment anyway because this site is practicly dead...
dedog101 on May-18-2011

I think it is too fast. It handles much better then a real car.
martinblader on Mar-10-2011

My Aygo does go to 170, it's chiptuned !

and adding the Aygo and C1 schould'nt be very difficult, as it's the same car with just a few "Brand identity" differences( www.tpca.cz )

and I agree that the car should'nt have oversteer as it's a front wheel drive car, it has slicght understeer.
StevenQ on Sep-27-2009

Thanks for the reply. The mod actually goes up to a speed of 170, not 163 as you have stated. The mass of the car is from carfolio.com and I'm sure it's easy to change the mass. For the gear ratios, would it be OK if you created two, one realistic and one just for fun? I just feel that rFactor needs a realistic street car. The braking also seems to be a bit too strong, the brake mean effective pressure is 1171 kPa (169.8 psi). Please also increase the size of the speedometer, it's too small now. License plates would be great too!
nfshp253 on Sep-26-2009

No problem nfshp253. You're right about most of your remarks. About the weight, I think I am right (without draiver at least), for top speed, I think the simulation goes to something like 163km/h, and the "official" data is 157, not bad... about the acceleration and ratios, you're right, that is not the reality, but if I just stuck to reality (and I tried), the car would be very uninteresting to drive. I prefered to make it more funny even if I had to be a bit unreal. Idle engine... I don't know what is the idle rpm actually, but this is not long to change (one number in the engine.ini).
For the rest, I will probably update it in a few days.

Oh, and by the way, I heve not been very deep in the physics, but I think the car oversteers a bit. I would like it to be more "stuck on the road", as it is a small car not very powerful. Does someone know what values I should change for that ?
TomSuede on Sep-26-2009

I rather liked the smaller wheel rims in one of your earlier photos. Anyway, nice job! It would be good if you could correct the idle engine speed (which is now at 1500rpm, which I'm sure is not true). The weight seems wrong too at 790kg, shouldn't it be 825kg? Top speed and acceleration too high and too fast respectively. The gear ratios are also wrong. The current rims are too white and reflective too. Please also add a license plate at the front and back of the car, no wonder it felt weird (the car design). Sorry to sound like I'm criticizing your work, but I'm just suggesting how you could improve it further. Hope you could fix these problems!
nfshp253 on Sep-25-2009

Need a mask for best reflexion
for the physic I've add ZR config
Funny car
Thanks for your efforts
koolpapy on Sep-25-2009

I added a new dowload link.
For the new shape, I will maybe include it as an upgrade in an updated version. I shouls also include a driver...

I still don't know what will be the next car, but as I am gone for Peugeot, I was thinking about a "Peugeot 07 series mod", including all the 07 Peugeot cars (107, 207, 307, 407...). I will probably start with the 407.
Another idea is to work with designers in order to create a virtual car firm... or maybe do both.
TomSuede on Sep-24-2009

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