http://www.thepits.us/board/viewtopic.php?f=33&t=15356
version 1.4 and extras at the official site
by busaman195 on 29-Dec-09
@rafapiloto175
from what i can tell the mod is at 1.33 with a small patch after that.
it is a restricted release that you have to contact the makers and be approved for testing.
i will wait for a final version. my bet is that it wont be until rf2
by busaman195 on 10-Dec-09
I just installed this mod on my pc and for some reason the cars are extremely shinny. The shins in my other mods are fine. If I remember correctly, I had the same issue on my last pc. What do I need to do to get the finish on the cars look more realistic?
by dalejr8afan on 10-Dec-09
the MOD is already in version 3.0 and we still using the 1.0here....
by rafapiloto175 on 21-Nov-09
Hi,i need some help,i converted a Ford GT from GTR2 to rfactor but i can get any skin working,the game always load the skin inside the .mas file,like the cars of this mod that uses the non generic .gen file.what a have to do to change that?
thanks!
by Skif on 22-Aug-09
Hi, you need to select DX9 quality in your rF config.exe to fix mustang bug. Be pleased it will be fixed as my computer is not powerfull enought to play in DX9.
by Slyinsky on 03-Jul-09
same here. Cockpit error when viewing and using the Mustang. any workaround or patch?
by Anastasiuss on 17-Jun-09
I am having trouble viewing and using the Mustang. Says there is a cockpit image issue. I am told you need at least directx9 but I have directx 10, and still haveing the problem. anyone else?
by mpross on 15-Jun-09
wth? the IA cars are breaking at the first lap at any tracks.
by thiagomst on 04-Jun-09
I on getting common.mas errors when i try to view the cars. Is there a solution to it? I really want this mod so bad!
by TheCameraGuy on 24-May-09