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   Home / Cars / NAGT 1.00 Modder Admin

NAGT 1.00

By: ThePits and RSR
Origin: Scratch | Real World
Category: Touring
Initial release: 31-Aug-08
Current release: 1.000, on 31-Aug-08

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Screenie by: chris jr58
Screenie by: YashioFactory
Screenie by: hpiracer
Screenie by: hpiracer
Screenie by: Erio
Screenie by: JGraf

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Description (Click to toggle Visibility)

RACE@RFC presents the NAGT World Championship, running Sebring 12h, Fuji Speedway Katsuo, Birmingham Motorplex, Mid-Ohio Sports Car Course and Watkins Glen.

Community Rating

 
Overall rating since initial release  
419/500 (5911 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
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Car Setups

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Car Skins

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Latest NAGT Comments

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the rfm says Max Opponents = 40 change it maybe get online mismatches? just change it back.
by the_last_name_left on 15-Jul-10

I hope that Jan or somebody can clue me in to one little problem. Apparently this mod has a 40 car AI cap (something I've never seen in any other mod), so I was wondering if there is a way to raise or remove it. Yes, I know shameful of me not to check it out before now (tho with 1.5 out recently my timing is good at least)...
by John DiFool on 15-Jul-10

full jobbie here: http://files.race2play.com/rf/NAGT_v1.5.exe
by the_last_name_left on 15-Jul-10

Can someone link me the latest public release for this mod? It isn't working for me.
by horvathn on 15-Jul-10

1.5 is out
by 358modchampion on 22-Jun-10

http://www.thepits.us/board/viewtopic.php?f=33&t=15356 version 1.4 and extras at the official site
by busaman195 on 29-Dec-09

@rafapiloto175 from what i can tell the mod is at 1.33 with a small patch after that. it is a restricted release that you have to contact the makers and be approved for testing. i will wait for a final version. my bet is that it wont be until rf2
by busaman195 on 10-Dec-09

I just installed this mod on my pc and for some reason the cars are extremely shinny. The shins in my other mods are fine. If I remember correctly, I had the same issue on my last pc. What do I need to do to get the finish on the cars look more realistic?
by dalejr8afan on 10-Dec-09

the MOD is already in version 3.0 and we still using the 1.0here....
by rafapiloto175 on 21-Nov-09

Hi,i need some help,i converted a Ford GT from GTR2 to rfactor but i can get any skin working,the game always load the skin inside the .mas file,like the cars of this mod that uses the non generic .gen file.what a have to do to change that? thanks!
by Skif on 22-Aug-09

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NAGT