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   Home / Tracks / Grand Valley 1.00 Modder Admin

Grand Valley 1.00

By: Ewan (Uzzi) Chalker
Origin: Scratch | Fantasy
Category: Permanent Circuits
Initial release: 22-Jun-06
Current release: 1.000, on 23-Aug-06

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Screenie by: nEoDaViS
Screenie by: YashioFactory
Screenie by: halama123
Screenie by: PlickBadger

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Description (Click to toggle Visibility)

A scratch built track inspired by the track for Gran Turismo 1. Includes 4 versions; short and long layouts plus reverse.


29/06: rCentral Grand Valley .rar files now include the AIW and thumbs update.


Patch includes fixes for:

starting lights, you can now see them in all starting spots.

Trees, all bad trees removed.
Finish line, removed the hole in finish timing mesh near the pit stalls.

Implemented low detail settings that removes the higher poly assets in that track detail mode for peoepl that have bad FPS.


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Known Bugs;

1) The sky has a problem when the texture detail settings arent set to the highest setting.

2) For people having problems getting the track to load: make sure that the track is located in the GAMEDATA/LOCATIONS folder.

Community Rating

 
Overall rating since initial release  
460/500 (2951 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Car Setups

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Latest Grand Valley Comments

Post a Grand Valley Comment

We want more Gran Turismo Tracks dude, Red Rock Vally will be great, too!
by YashioFactory on 16-Jul-10

Thanks Uzzi for making one of my favorite fantasy tracks. I couldn't get it to work, but I'm using a remote locations folder too. I'll try to change the searchpath variable in the .scn file as suggested Is anyone making Trial mountain and Midfield raceway?
by bundyman on 18-Mar-10

Managed to get it to work... I love the track its really fun to drive, but everything seems out of proportion and the track textures don't look right
by Version6 on 25-Jan-10

For me it worked when I changed the file. For example, Grand_Valley_S.SCN can be modified from SearchPath=GAMEDATA\LOCATIONS\Grand Valley\Patch SearchPath=GAMEDATA\LOCATIONS\Grand Valley\Grand_Valley_S SearchPath=GAMEDATA\LOCATIONS\Grand Valley SearchPath=GAMEDATA\LOCATIONS\COMMON to SearchPath=Grand Valley\Patch SearchPath=Grand Valley\Grand_Valley_S SearchPath=Grand Valley SearchPath=COMMON I hope it helps.
by naoto on 23-Aug-09

If you are having trouble loading the track and you're running a remote Locations folder (if you don't know what I'm talking about then it's a safe bet you're not...lol) I found I had to install Grand Valley in the particular install Locations folder as well. You actually don't need the whole track but I'm not sure which of the files do need to be in there so I just put the whole track in. For those that don't know what I'm talking about, a Remote Locations folder is when you have multiple installs of rFactor but all your tracks in a Locations folder that is not part of any of the installs. You just change each install's Config.ini to point the Tracks Directory at the remote one. You still have a Locations folder in each install but the game doesn't look there for the tracks......apart from occasional ones like Grand Valley that won't work unless certain files are in there. I have 6 different installs for different leagues and events I run.....all pointing at one Locations folder.
by Blaktop on 23-Jul-09

@ gazzari & version6: you need to take the "Grand Valley" file out of the "GrandValey_1.0P_Uzzi" folder for the track to work. Brilliant track btw. Gran Turismo 2 is my favourite game ever!
by ShaneR1 on 22-Jun-09

Wont load at all for me, freezes and crashes as soon as it starts loading. Using a fresh install of rfactor doesn't help either
by Version6 on 18-Jun-09

Will not load for me either. I love this track. GT fan from wayback. Need Deep Forest & Trial Mountain also.
by gazzari on 02-May-09

Awesome track, and not only because of the familiarity I feel from playing it on GT1,2,3... It's quite possibly the best looking track I've found so far for rFactor. Good job, I hope you manage to do more (can't wait for Trial Mountain!).
by nsignific on 11-Apr-09

tons of fun, just wondering if the bump/dip just before the exit of the high speed esses between the hairpins is intentional?
by akaishi on 23-Mar-09

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Grand Valley
More by Ewan (Uzzi) Chalker:
Trial Mountain
Lime Rock Park
Blue Hill
GT Test Track
Road Atlanta 2007