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FSONE 2009 2.00

By: I.P.M
Origin: Scratch | Real World
Category: Open Wheelers
Initial release: 20-Jun-10
Current release: 2.000, on 26-Dec-10

= rFactorCentral Pro Membership
Screenie by: daniel52
Screenie by: daniel52
Screenie by: fabioh3000
Screenie by: fabioh3000
Screenie by: Narzo
Screenie by: Narzo
Screenie by: ALB60
Screenie by: ALB60
Screenie by: fabioh3000
Screenie by: fabioh3000

Description (Click to toggle Visibility)

FSONE 2009 By InternationalPro-Modding

General Information :


News on V2 :

1 – Brand new Suspentions.
2 – RealFeel Compatibility.
3 – Brand new Tyres.
4 – kers Simulation on SP Version.
5 – Fix Sounds.
6 - Fix Bugs of V1.
7 – Some new Textures.
8 – Some new Cars Updates.
9 – 2 Versions OF FS09 : OLD SHADERS (Normal) and NEW SHADERS.
10 – New Cameras.
12 – video Intro desactivated
13 – Power ForceFeedback In Upgardes.

First of All , you have to unistall the FSONE 2009 V1 by Deleting the FSONE2009 and FSONE2009SP Folder From Gamedata/Vehicles
THE FSONE 2009 V2 IS AN FULL VERSION AND IF YOU DON T UNISTALL V1 WILL HAVE A CONFLICT FILES.

-The original version of FSONE 2009 V2, 1024 brings texture especially designed for leagues and for those who have normal computers (not powerful) and also takes up much less space.


- For those who have powerful computers, we have prepared an HD texture pack that you can download from the website of InternationalPro-Modding or in your forum.


- The Kers : To activate A kers, Only you have to asignate a Key or Bottom to a Temporal Boost key and make sure that your default boost is setting to “1”, then when you are on the track you have to push the Temporal Boost key to activate the Kers, The Kers Simulation, Consume more Fuel and Make Temperatur of the Engine Higher, So you have to adjust whell the radiator and take car to not overheating the Engine when you use a kers. Kers is only aviable for SP Versions.

- For Real Feel, we recomend those settings :

[Fsone 2009]
MaxForceAtSteeringRack=-2500.000000
SteeringDamper=11500.000000
FFBMixerRealFeelPercent=100.000000
SmoothingLevel=0


Produced by
-----------
International Pro-Modding


Members of IPM
--------------
CoDeX
KIKONI
JUANOMAX
MAROSCI
GGSF1
KUNAL
KEMA
ARMOSF1
LUCAS MENDEZ



Managers
--------
CoDeX
KIKONI


Engine Sounds
-------------
LUCA DE LEO - MMG & LMT Sound MAKER


Movie Productions
-----------------
KIKONI


Ai Talents, and single and multiplayer mode
------------------------------------------
KIKONI


Web Design
----------
KIKONI
KEMA


Game Menus
----------
TOPO


3D Modeler
----------
MAROSCI
GGSF1
KUNAL


TEXTURES DESIGN
---------------
JUANOMAX
GGSF1
ARMOSF1
Lucas Mendez


PHYSICS AND ENGINES
-------------------
KIKONI


MUSIC

FELIPE GONÇALVES
PEDRO SALVADO

NEW SHADERS
-------------------------
Shaders By k_szczech
Making By KIKONI

BETATESTERS
-----------
Animal
Chris Setzer
David Dominguez
ESLES


CONTRIBUTIONS
-----------
TCAS ( Very Importante F1 & GP2 Data )
GeZeRe (Paint Toro Rosso all versions and Redbull (v1 and v3) with Juanomax (v2))
DaiMoN (Paint Force india Australia version)
6e66o (Cubemap)
Raul (Renders)
F1Racer (Renders)
Kunal3D (Safety Car)

SPECIAL THANKS
--------------
ISI To match this fantastic Game and
Eugenio Faria for Arai helmets
TCAS for the F1 & G.P2 Data


Thanks to each and everyone of you who trusted in this mod.
Please Visit us at

http://www.internationalpro-modding.com/






Community Rating

Overall rating since initial release  
430/500 (12285 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
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Latest FSONE 2009 Comments

Post a FSONE 2009 Comment

Few of the links are down, like Hotfile and Normal version New link.
Rage9one on Jul-17-2014

It sounds like the rear tires are rubbing and my car is trailing tire smoke what should I do ?
irbe32gptr on Dec-30-2013

Hi guys ! =)

I gotta question: why there is no engine braking in that mod ? I mean, it´s always in a F1 car. FSONE 2010 and LMT 2010 are the only mods of the latest F1 ara without engine braking.
But would somebody like to help how to add the engine braking into that mod ? I mean, I got used to it so much, I don´t realy break with the brake pedal. If I break for a corner, I push the brake pedal just a little bit not to lock up the tyres while downshifting very fast. On this way I´m able to stop the car quickly and brake very lake. But with that Mod I can downshift from 7th to 1st gear in 1 second, the car´s don´t gonna stop and the engine is not blowing up.

Please, if there´s a modder or somebody who understands the play with those physics, please help me. I just wanna change it for private purpose, no league, nothing, just for myself.


Thank you and keep racing !
TheLarry1993 (youtube-Name)
larry1993 on May-10-2013

Hi, does anyone have a working link to the V2 HD textures pack? I have the new shaders versions V2 but there doesn't appear to be a working link to the textures pack. If anyone could link me or reupload that'd be great

Cheers
fransisigos on May-04-2013

How to use KERS in this mod?
Kniker97 on Aug-28-2012

Guys I will be downloading and trying this mod.
One little thing in your notes:
KERS; It does not in real life use any fuel at all. By harvesting kinetic energy from the rear axle under brakes (a lot like a brake does) it returns spent energy instead of turning it into heat.
Unlike an over rev or richer mix there is no incremental fuel useage at all.
Thanks
davidporeilly on Jun-12-2012

can anyone help me out plz?

every round I catch up with ai in the turns, but when we drive on the straights they suddenly drive away very quickly.
when I spec them they drive some straights in 7th gear in the australian grand prix, while I only get till the 6th gear.
I don't really know what te problem is here is it the ai or me?
Defqon2011 on May-26-2012

This is the very BEST mod i've ever played....really amazing!But,i don't undrstand how to make KERS work....any one can help me?
NIKOZI on May-14-2012

There are 2 versions like the other poster said, one has "League Edition" or "LE" physics for use with leagues, the other has different physics per car and trust me it is quite accurate and realistic. One of the best overall F1 mods for rFactor, take it from a true hardcore fan! :-)
bigsilverhotdog on May-03-2012

Originally posted by: tomee007

Hi!



Set te radiator to higher number! And set te boost to max! I hope this help you!



This does not work, highest boost is 2 and highest radiator setting is 12 and still overheats...and thats without using the KERS..

Such a shame, this could be one of my favorite mods of all time but that gliche ruins the whole game for me.
ebolaplague on Apr-19-2012

Post a FSONE 2009 Comment