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   Home / Cars / Epsilon Euskadi 1.20 Modder Admin

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Epsilon Euskadi 1.20

By: EnduRacers
Origin: Scratch | Real World
Category: Prototype
Initial release: 27-May-08
Current release: 1.200, on 20-Oct-08

Description (Click to toggle Visibility)

Epsilon Euskadi v1.2 Patch

Features (version 1.2)
===============
- The main changes are to match with the 2008 end of season of the Euskadi EE1 performances and fix minor bugs
- Updated tire model
- New tires wear/set of tires : Super Soft (about 40 minutes), Soft (about 60 minutes), Medium (about 120 minutes), Hard (about 180 minutes),
- Updated aero balance
- The recommanded aero ranges (max values to the rear for front) : 6-20, 5-17, 4-14, 3-11, 2-7, 1-3
- Updated traction control
- Default boost value : 2, the consumpsion is about 1 hour with 90 liters on this position
- Modern showroom by Maciex added

Installation
========
- Install it over v1.0 or v1.0 + v1.1 mod

============================================

Epsilon Euskadi v1.0

After a one year long collaboration, EnduRacers and Epsilon Euskadi proudly presents to you the Epsilon Euskadi Mod for rFactor-ISI. Enjoy the best endurance racing experience ever seen, driving the first Spanish prototype ever build. Behind the steering wheel, like Ángel Burgueño and Miguel Ángel de Castro, you will feel the excitation of driving the P1 prototype powered by a 650HP Judd engine and a very
advanced aero design.

With his very accurate 3D models made using the CAD Catia official models, realistic physics created using official P1 data and high quality sounds, the mod will give you the most realistic behaviour ever made for aprototype. The mod doesn't modify original files of rFactor.


Features (version 1.0)
High detail 2008 3D model and 2007 concept 3D model.
High detail 3D cockpits.
More than 50 high resolution official and revival skins.
Epsilon Euskadi Helmet and Driving suit.
Pit crew suits for all Teams.
Very realistic sounds from real onboard records.
Very accurate physic handlings, worked in collaboration with Epsilon Euskadi and Chamberlain Engineering.
Physics limits validated with telemetry and real pilots.
Up to date specific 1.250 optimisations (tyres wear curves, pit menu, and so on).
New UI Data menu textures.
FFB upgrades to choose your preferred steering force to have optimum settings for FFB.
Specific upgrades for short and long endurance duration races.
RealFeel plugin compatibility to have optimum settings for RealFeel.
GP2 Shape Helmet integration (compliant with the GP2 2006 by Warnux, EnduRance Series mod by EnduRacers and F3Euro 2007 mod by Lo^ and Gentlemen-Racers.org).
Sensible damage.
Selectable GP2Shape helmet skins for the player (great for online races).


Informations
Check readme for:
- Boost mapping usage recommendations
- Steering wheel upgrades description
- rFactor lighting parameters for night race recommendations
- rFactor sounds parameters
- FFB Parameters
- FFB Parameters for pure RealFeel


Installation
Install in your main rFactor folder


Credits
EnduRacers Modding Team
* Alex FRY "Puppeteer" : Media
* Alexandre Van HOOREBECKE "Vancop" : Sounds
* Christophe LEMESLE "Chris91" : Skinning
* Greg HUON "Migreg" : Media
* Hervé THOMAS "Vevex" : Texturing
* Jaroslav honzik : Test driving, Beta Testing
* Jietse MELOTTE "Integra" : Beta Testing
* Karan BAWA "Karan" : Media
* Kyle WILLIAMS "NightSt@lk3r" : Integration
* Marc CHAPELLE "klo-che" : Coordinator, Integration, Skinning, ReadMe content
* Matias VALERIO "mjv_c0h1" : Modeling, Texturing
* Maxime MENANT "LeBLOB777" : Texturing, Skinning
* Mike MUELLER "mjmueller69" : Skinning
* Sam ELIAS "Frosty 20" : Beta Test
* Sean Edwards : Test driving
* Stuart Moseley : Test driving
* Thomas ARNAUD "Icedob" : Texturing
* Tom Milner Jr. : Test driving
* Tony TONE "Tone" : Modeling, Integration
* Yoann RAGEOT "F1 Mania" : Modeling

Gentlemen-Racers.org Physics Team
* Julien VIDOT : Physics, Test driver
* Alexandre Puigsegur alias Fuelex : Physics, Test driver
* Pawel Kasprzycki alias Pawel : Gen optimisations, Test driver
* Bailly Christophe alias Dolphins : Test driver
* Daniel JUSTOU alias MaD_King : Physics team coordination, Physics help, Skinning, HTML ReadMe, RealFeel compliance
* Grosjean Francis alias BigJohn : Test driver
* Aloko Dimitri alias Aloko : Test driver
* VAN DE WOUW Patrice alias PatciVW : Test driver
* DECOSNE Jerome alias Gerhom : Test driver
* Final beta testing and general feeling, Gentlemen-Racers.org pilots

Acknowledgements
Special thanks for their help and collaboration to :
* Ivan Platas, Epsilon Euskadi (www.epsiloneuskadi.com), head of the project, Epsilon's representative during the collaboration. Nothing would have been possible without you Ivan
* M. Joan Villadelprat, Epsilon Euskadi (www.epsiloneuskadi.com).
* M. Jordi Caton, Epsilon Euskadi (www.epsiloneuskadi.com).
* The whole Epsilon Euskadi crew for having created this incredible prototype.
* Pete walsh (various help, and Manager of the core of rFactor community with www.rfactorcentral.com), first link between Epsilon and Enduracers, for having contacted us for the project.
* Team Pescarolo Sport (www.pescarolo.com) for Sound help.
* Steve Briggs, Team Chamberlain Engineering for Physic Data informations.
* Kyle Wilson-Clarke, Team Chamberlain Engineering (www.kylewc.co.uk) for Physic Data informations.
* Gjon Gamaj, ISI (Modding help).
* Mika (Modding Help).
* Nunux (Modding Help).
* Nugit (modding help).
* nWODT_Cobalt (website, team design, graphic help).
* Cranck (Media).
* All the Gentlemen Racers Community drivers for the beta test help and resources

Disclaimer
- This creation is protected by Creative Commons contract.
- All EnduRacers stuff included in this pack is under protection of Creative Commons intellectual work protection licences.
- All files included in this mod (including 3d files, sounds, physics, skins and all other files) are property of EnduRacers.
- It's not allowed to modify the 3d model, or other 3d parts of the mod. Physics or sounds files are not allowed to be modified.
- It's not allowed to convert the mod on another platform.
- This mod may not be profited from commercially by a third party.

- The mod is developped in collaboration with Epsilon Euskadi Racing Team.
- "Epsilon Euskadi" logo, "Metca" logo, "Metca" emblem, "www.epsiloneuskadi.com" are properties of Epsilon Euskadi.
- EnduRacers has no relationship with IMSA (International Motor Sports Association), ACO (Automobile Club de l'Ouest) or any of the sponsors in the mod, and copyrights of those products reside with the individual copyright holders.
- The material provided in our mod is not connected to ISI (Image Space Incorporated).
- EnduRacers has no relationship with any of the sponsors in the mod, and copyrights of those products reside with the individual copyright holders. The material provided in our mod is not connected to ISI (Image Space Incorporated).
- Use the mod at your own risk. EnduRacers and Epsilon Euskadi will not be taken for responsible for losses or damages resulting from the use of our mod.

Community Rating

 
Overall rating since initial release  
459/500 (8663 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
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Car Setups

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Car Skins

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Latest Epsilon Euskadi Comments

Post a Epsilon Euskadi Comment

THIS IS THE BEST MOD EVER! GREATT JOB ENDURACERS!!!!! GORA EUSKAL HERRIA!!
by fantasticomartin on 29-Jan-10

The new physics for this mod are awesome. You can actually drive the cars on the edge now.
by IMSA GTP on 27-Dec-09

I´m very surprised, that in a special Detail-Level the tires (on the left side) still show into the wrong direction. They, as the tires on the right side, show to the right side. It is a problem in the EpsilonEuskadi_EELMP108.gen After so many months of waiting that somebody corrects the problem (and nothing happened), I corrected it by myself, by comparing the data with the data of the EpsilonEuskadi_EELMP108_spinner.gen Please correct that mistake... for the other people. Greetings.
by Junger_Schwede on 02-Nov-09

I noticed that it says: "using the CAD Catia official models". Does this mean the car was made in Catia? I ask because I'm learning Catia for school, and if I could use it to make some models for rFactor that would be awesome!
by bruized on 04-Oct-09

Im having a quite annoying bug with this mod When i try to select a car from the epsilon euskadi it tells me that it cant find some .MAS file ? The problem just came one day. I can drive the car but its just a grey box looking car ?
by Azander on 04-Oct-09

Downloaded Enduracers. Probably among the best graphics I've ever seen. Is it just me or do these cars tend to loop pretty easily? No matter how I tune it, once the rear losses a little grip its done.
by IMSA GTP on 02-Sep-09

If anyone knows a british time league running this mod please let me know.
by ayrtonsenna1960 on 13-Aug-09

Hey guys, great mod, i'm having a lot of fun with it. I'm also starting o paint my own skins for this mod and I was wondering, is there a .z3d file available somewhere for this mod so I can preview my paint jobs in zModeler? I find that it is easier to use that program rather than going to the game to preview my paint jobs.
by BigDaddyCool on 10-Aug-09

@Neuxramus: The track in the intro movie for the mod is listed as French HTTT under Permanent Circuits.
by smsmalley on 01-Aug-09

Great mod !!! but where can i get this track of the intro video ? i know its paul ricard but i can not find this actual one !
by Neuxramus on 27-Jul-09

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