Description (Click to toggle Visibility)
Eastern Creek Raceway, Sydney Australia has been laser scanned.
Using a customised version of Bob's Track Builder the laser point cloud is used to lay a track and terrain down in order to make the most accurate track possible.
Thanks to :
- Neil Faichney (Krunch) - Trees, Texture work & good advice.
- Mike Cantwell (Mikec87) - Footbridge & Hinxman building.
- lasercutter - Food stand, toilet block, outhouses, marshal stands.
- Eric Tozer (ennisfargis) - Officials race tower.
- The Lonely / SLN - Power line towers & some textures.
- vorra44 - Start / Finish box & start lights.
- ISI - for the use of some models.
- Woffin - Cameras.
- Banger - AIW.
- Fernie Prieto - Grandstand.
- JFerrell - Video (to come).
... for all their assistance in getting this track race ready.
1.01 - fixes (thanks to Krunch & ennisfargis).
- DX7/8 problems.
- Starting Lights / Sounds not working.
Known Issues (to be fixed in 1.02):
- Timing Gates not covering all paths.
- Some ripple acting like grass, not concrete.
- Ground textures not as good as they should have been in DX7 & 8.
Weird or what? I downloaded it AGAIN, this time via the Bob's track builder site (RapidShare) this time it works perfectly. You can stand down now
by Doorman on 06-Jul-09
I must be missing something important. I still get no start lights or sounds. I've re-downloaded it and the same result.
by Doorman on 05-Jul-09
couple of in car shadows seem to be missing?
by muzarati on 19-May-09
hi there, I echo mcfritts comments. In V8 Factor the AI scream into pitlane and if you're unlucky enough to be in front they'll ram you at high speed and lose a wheel or two. I also noticed the AI sometimes squeeze you off the track when they pass you, especially exiting the final corner. Although this is the way most V8 Supercar drivers drive . I also drove too fast into pit lane and didn't receive a penalty so perhaps the pit entry line code is faulty? Other than that the track itself is magnificent. Don't mind the bumps.
by rubensgt40 on 19-May-09
Where can I get that Chrysler?
by Nathan.Batham on 11-Apr-09
Unfortunately the bumpiness is due to the limitations of the scanner I used for this track. I would one day like to revisit the track with a better scanner and more time but nothing like that is planned for now.
by Piddy on 27-Mar-09
Great track Piddy well done
One comment though, it's a bit bumpy compared to the real track. Especially down the main straight and from turn 1 through to turn 2. The real track isn't this bumpy. Is this likely to be fixed in an upcoming patch?
Thanks.
by Shane001 on 16-Mar-09
are we ever going to see some higher resolution textures? ah nvm. Thanks for the link i'll try those textures
by Gabkicks on 23-Feb-09
Texture update here, looks much better than the original : http://www.drivingitalia.net/f...ex.php?showtopic=43601
by andreic1983 on 08-Feb-09
Two additional remarks: AI changes direction very abruptly when entering or leaving the pits, which can become very dangerous. Sometimes they even have trouble properly entering the pit lane. Have already seen several crashes. 2nd: AI enters the pits very fast, too fast. I have observed cars entering at more than 200 kph, which would normally end in a penalty. Greetings!
by mcfritt on 08-Feb-09