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   Home / Tracks / Coffs Harbour Road Course 1.04 Modder Admin

Coffs Harbour Road Course 1.04

By: Martin Weare
Origin: Scratch | Fantasy
Category: Temporary Circuits
Initial release: 25-Feb-10
Current release: 1.040, on 01-Apr-10

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Screenie by: Pain-less
Screenie by: Pain-less
Screenie by: carlitos
Screenie by: Martin-Weare
Screenie by: Martin-Weare
Screenie by: Martin-Weare

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Description (Click to toggle Visibility)

A fantasy race course of real roads and streets of Coffs Harbour. A small coastal city of NSW, Australia.

Just over 10km long it has fast straights and some tight city streets.

Version 1.04 Many new improvements and optimizations.

Version 1.03: Mirrors issue fixed, some other minor improvements including AIW file and the fast roundabout.

Version 1.02: Many new improvements including the AIW file which is optimised for the Historic GT & Touring Cars. If you have difficulties loading the track or graphic glitches, change your Circuit Detail to medium. For this to work online, Servers be aware you'll need to set multiplayer.ini / Server Options / Report Mismatches="0". Otherwise there will be track geometry mismatches. Physics/GDB/RFM will still be checked.

Community Rating

 
Overall rating since initial release  
443/500 (527 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Car Setups

Get Car Setups (1) for Coffs Harbour Road Course

Latest Coffs Harbour Road Course Comments

Post a Coffs Harbour Road Course Comment

first thing I did was read the read me, my settings are the same, and I get all the same thing everyone else is saying from the picture breaking into... well breaking and or runtime error, so just curious, is there going to be a fix for this track so eveyone can use it or leave it as is for the lucky few. Like maybe just take some of the background stuff out you say isnt complete, I dont know?? anyways thnx for your efforts, one of the best drives I had as a lad was up the highway to QLD and that stretch of the trip thru the forest was so great that Coffs has always been a favorite area for me to stop off and do a bit of the tourist thing at....it sure changed over the years lol. And I dont think its my rig combo I am sure it is 100% compatible, Manufacturer: Gigabyte Technology Co., Ltd. Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs) ~ 3.2GHz ~ Arctic Cooling Freezer Xtreme V.2 Memory: 8192 MB ~ 4 x 2GB G-Skill F2-8800CL5D DDR2 PC2-8800 CL5-5-5-15 @ 1066MHz Hard Drive: 500GB WDC (WD5000AADS) 32M + 500GB Seagate (ST3500418AS) Video Card: Sapphire Radeon HD 4870 X2 2GB GDDR5 / Arctic Cooling Accelero Extreme Monitor: Kogan 24W LCD Sound Card: Digital Audio (S/PDIF) (High Definition Audio Device) Speakers/Headphones: Linkman 7.1 Digital Home Theatre System Keyboard: Dell SK8135 Multimedia + USB Hub Mouse: Logitech MX518 Wheel: Logitech Momo Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909) Motherboard: Gigabyte GA-MA790GP-DS4H Computer Case: Modded Thermaltake Soprano with Antec TPQ 850, Antec 200mm Big Boy & 4x Arctic Cooling 120mm PWM I can say sometimes I get problems that are fixed by reinstalling direct x and I will try this but has anyone got any other ideas other then maybe just trying what Ive said maybe try get rid of the objects that arnt complete or something??
by morganatic on 21-May-10

Please take the time to read the Readme in the track folder.
by Martin-Weare on 06-Apr-10

I have a pretty fast system...no problems with 'almost' any file I have but I tried ver 1.04 and it starts in the garage with a all kinds of colored triangles and 'spears' everywhere. I deleted and then tried ver 1.2 and it is fine...until I pull into the pitts, then I see black sky/triangles, etc. ???? Someone said that version 1/3 is good but I cannot find it. Like I said, I run all other games/tracks/cars fine but this one is a 'LuLu'...<G>
by Brother Dave on 06-Apr-10

For whatever reason this track clashes with my sound drivers both realtek and Creatives?
by sTimulated on 06-Apr-10

For whatever reason this track clashes with my sound drivers both realtek and Creatives?
by sTimulated on 06-Apr-10

Seems like my Creative software or driver for my xfigamer is causing the problem. Not sure how or why yet???
by sTimulated on 05-Apr-10

Wow Martin, this is some excellent work mate, absolutely LOVE it. Spent first few laps driving slowly taking in the scenery and attention to detail in the street signage etc. Awesome job mate, well done :-)
by BiteMe on 04-Apr-10

fsone 1.0b and coffs 1.04 runs great here with 15 ai and max everything with forced 16xaa/af. geting 150fps to 300+ on the back side. same as with nagt 1.4. gtx275 896 oc ed , i7 860 , 4gig gskill ripjaws 1866, win7 64. all stock clocks. i would check that combination on your rig with a fresh install of rf. sounds like you have other problems.
by busaman195 on 01-Apr-10

Actually 1.02 crashes rF aswell when using FSONE and all settings maxed out. runtime error. I guess they both use loads of card memory. It's ok if I turn down opponent detail and player detail to medium. I have a decent setup 1GB 4870 C2D@3.75ghz 8GB of ram XPx64
by sTimulated on 01-Apr-10

my "netbook" comment wasnt directed towards anybody specific. anybody that has troubles running this track in all its glory either has a misconfigured mid/low end rig, a slow rig in general, or a rf install that has problems already. two rigs here run it flawlessly each on one end of a pretty wide scale from the rig i listed above down to a e1200 celeron, 6800gs 256, 2gigs gskill d9's. all across the range from maximum detail to low detail this track rocks.
by busaman195 on 01-Apr-10

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Coffs Harbour Road Course
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