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Bundy City 3.00

By: legendsatlunch
Origin: Scratch | Fantasy
Category: Temporary Circuits
Initial release: 29-Apr-12
Current release: 3.000, on 29-Aug-12

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Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch
Screenie by: legendsatlunch

Description (Click to toggle Visibility)

Welcome to Bundy City! V3 (Completely fictional)

6 Layouts to race around

I have created working traffic lights, so in the Open layout street drags can be had!! the lights are now mostly sincronised, the occasional light is out of sync, I don't know how to fix it....
but it's not really a big deal....

I added over 10k's of roads to make a country loop out of the city.
which makes up the tt races.

All new barriers, some custom textures and animations.

Race day objects added to the race circuits. ( missing from previous version)

Cameras added to all layouts.

huge amount of thanks to PYCAT for the 2 lap cams at the city layout. Thankyou mate they are fantastic.

Community Rating

Overall rating since initial release  
432/500 (145 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Download Links

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Latest Bundy City Comments

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i also have an error on every layout, ERROR LOADING TEXTURE ....
KobeBryant on Oct-12-2012

not open a track have this error DUSTROAD2 ERROR see imagine

http://i49.tinypic.com/2w5ok8k.png THANK
italia4 on Sep-27-2012

Gday mate, just letting you know the link gave me a 'deleted or invalid file' notice.....
Im glad to see you've finally got this little jobbie finished ;-) :-P
BLeeK on Aug-29-2012

Thankyou for the constructive criticism GTracerskyler, I agree on all points! lol I have brake markers done for all layouts along with the usual paraphernalia for the street circuits ( stands, people etc).
I did have higher walls in the first version I did but didn't like them.. so I used the standard ones from BTB... as for the ai they do need a bit more tuning in the some of the corners.... If I get back into btb with it I'll fix it all, I have the race objects ready as I finished them off with 3d simmmed.
I did have lights along every street would have looked great too, but RF started crashing with them in the scn... so they went.... If I can ever sort the rest I'll try the lights again.... one day...
Cheers....
legendsatlunch on Jul-07-2012

great set of tracks (i'd give it a 4.5/5) although there are some things that bug me about the City GP and Targa layouts:
City-
-there are 2 things that annoy the heck out of me with this track. the first one is that the AI can phase-through the wall. making it unrealistic it terms of trying to envade crashes. the second one is the walls its self; they're way too low. if I were to mis-time the braking in one of the coners and hit the wall in a certin way, I'd flip right over them and can't find a way to get back on again. forcing me to restart the race or retire.
Targa-
-not as hard as the City layout but there is an annoying thing about this track, and that's the section just after the start line. as much as I love that section, its so annoying because I can easily phase-through the railing and fall into the sand. worst of all, that sand prevents me from moving so i have to restart or quit.
Both-
- the biggest issue here was the lack of brake-markers(this applies to club circuit as well) its so easy to mis-predict the time you have to brake and WHAM! Smack into the wall. but on the contrary, it does add a challenge. the second thing is the lack of lighting at night. I love racing at night on city courses but whats a city course without proper lighting? I don't know but mayby it wasn't an important factor when you was building this track but make sure when BTB stop acting a sissy and craching all the time, that you pay attention to some of these details, it would be a waste to see these changes go unnoticed.
But on a lighter side, I love the way the tracks flow and how much you have to paying attention to the road. It's just shy of my HOF; but, with some changes, I think it may land a spot there. keep up the good work!

Rating(if you over-looked before) 4.5/5
Gtracerskyler on Jul-03-2012

Thx M8 on this great huge track ... what a Targa-Lovely ! ...hehehe cheers bud
secondoporto on May-01-2012

rFactor - Bundy City 1.00

https://www.youtube.com/watch?v=5NU_HX5JS2M
oooyea on May-01-2012

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