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   Home / Cars / American Muscle 3.00 Modder Admin

American Muscle 3.00

By: MR_ELLERY and ZerkelMotorwerks
Origin: Scratch | Real World
Category: Touring
Initial release: 14-Jan-07
Current release: 3.000, on 20-Nov-07

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Screenie by: Braczysko
Screenie by: wojcio999
Screenie by: timex
Screenie by: halama123
Screenie by: halama123
Screenie by: halama123

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Description (Click to toggle Visibility)

AMM V3

This is a standalone version of AMMV3. Please delete all of V2 before installing. File contains a folder called rFactor. Simply extract to where you have your rFactor file installed.

Well after ANOTHER three months of work here's the third release of American Muscle.
It includes a 1968 Cuda, 1969 Camaro SS, 1970 Boss Mustang, 1970 Challenger R/T ,1970 Nova SS,1961 Ford Falcon,1970 Ford Torino,1969 Dodge Charger,1970 Dodge Daytona and a paintable El Camino pace car.
These cars do not in anyway represent any type of racing series (historic or present) or any particular engine and drive train configuration,they are just racecars.

New to V3
New cars,new physics,should work better with Realfeel,Sound pack by MethylEthyl,lots of other stuff:)
I would like to give a big THANK YOU to Tundra_Schumacher and Team Tundra who's advice, support, testing and skinning skills really made this mod into what you have now.
A very special thanks to Jan Kohl for permission to use the Falcon
Would also like to thank Jim Beam and Gjon Camaj for helping to "lock it in Eddy" :)
Sound Files
Big thanks to MethylEthyl for his awesome sound pack which include:
New internal/external audio for all makes of cars.
Added custom damage, roadnoise, ambient, tire noise ect.
Added audio upgrade selections, customize with selectable sound sets for each car make.


You will find paint templates(some good,some not so) for all the cars in x:\rFactor\GameData\Vehicles\AMM\Templates

_________________Credits___________________
AUS_ELLERY............3d modeling,Model conversions,all physics and gen files,Paintjobs
ZMW_silver.........Camaro Model and conversion
Freew67...............basic mustang mesh
Zachary...............basic Barracuda mesh
Scott99...............Challenger mesh
Musclecarfreak........Nova Mesh
Ron Woods.............trashed el camino mesh :)
Jeremy Sharp..........1961 Falcon
Tick(Of GTA fame).....Daytona
Unknown...............Charger
Unknown...............Torino
ZMW_willie64.......Paintjobs
Dutch.................Paintjobs
ZMW_Den43..........Paintjobs
ZMW_Schumacher.....Paintjobs/Project coordinater
And to a cast of thousands who participated in the online testing and bug extermination process,thank you all.

Unknow models

The two unknowns come from some now defunct free model sites a very long time ago,if you think you are,or know the author of these models contact me and i will credit or remove them at your discretion

www.zerkelmotorwerks.com
www.theuspits.com

AUS_ELLERY

Disclaimer stuff-->>If youre computer blows up while installing this mod,it wasn't me,it was Global warming :)
This mod is not to be converted to any other sim, or used in any pay arcade settingsv

Copyright 2007 ZerkelMotorwerks/AUS_ELLERY

Community Rating

 
Overall rating since initial release  
381/500 (3671 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
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Car Setups

Get Car Setups (3) for American Muscle

Car Skins

Get Car Skins (63) for American Muscle
Spray Booth: Painting Tips & Tricks

Latest American Muscle Comments

Post a American Muscle Comment

The car models are great nd so the sounds. Is it normal the cars handle so good and run that fast? They feel light and have superb handling, I hardly spin out or run out of grip in a corner. The force feed back is bad, either I dont get any or is reversed, even if I put negative value in the realfeel ini file. I like the mod but I think physics must be worked on a bit more; the cars dont feel heavy and nervous.
by tonypayne on 28-Jan-10

please upload RFM files , i make the download , but inside Zip File , not have the RFM files , please upload
by Bolivarjr1 on 07-Jan-10

Disclaimer stuff-->>If youre computer blows up while installing this mod,it wasn't me,it was Global warming Lol
by JogOnPro on 13-Dec-09

MR_ELLERY, can i have permission to use your '61 ford falcon in my DragFactor mod, you will of course be given all credit for your work. cheers. sorry for posting here with this question but i have no other way of contacting you.
by angus94 on 28-Jun-09

Actually havent found the time for this particular mod due to VHR Stockcar in our current seasons at (GRI).....Awsome mod nonetheless.....just needs a bit more and I think people will come back to it is all. just my opinion though....
by (GRI) garv on 17-May-09

hey i cant get the any of the cars to show up in game. i have all files/folders in the right place. can anyone help?
by flame19123 on 11-May-09

Well, considering this mod is my property, I would think I know what I'm talking about. Yes, I know DBR did another version, but it was done without our knoweldge or permission. V3 is the newest official version. Period.
by TUNDRA_schumacher on 14-Apr-09

I'm having a problem with the mustangs not showing up. Anyone have any ideas what's going on? Thanks, RJ
by HAR_RJ on 11-Apr-09

hey garv, the templates for this mod are sitting in the rFactor/GameData/Vechicles/AMM/Templates folder. they have the templates for all the cars in the V4 mod with the excecption of the Chevrolet Chevelle. if you like i can try to whip up a Chevelle template one of these nights. the templates are really poor, but their templates either way.
by Morgfarm1 on 11-Apr-09

But ive never found the templates for this mod.....anyone know where I can get em ?
by (GRI) garv on 31-Mar-09

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American Muscle