re: 1995 CART Season Thanks this is a brilliant mod. Sense of immersion is awesome.
But when I run it on ovals how do I keep the AI pack bunched or even tight to each other? They just split into 2&3's after a couple of laps, I've tried various ovals from different groups. I've tried editing the plr and got the AI on test day to perfect their lap.
re: FSONE 2007 I like a few failures during a race with the AI, but nearly all the field die with engine failure. I've installed the 1.1 patch too. I have the setting set to time scaled, if I move it all the cars finish. Anything else I can try?
Thx in advance...