NISSAN Skyline R34 GTR
v1.100
Comments, Q1 08 (
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by alimcb
on 05-08-08 07:40
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When driving a GT class car, within 20 seconds of going out on track the whole PC crashes - black screen, no response. However the road based cars seem to work fine. Any ideas? |
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by ubik.Bazza
on 01-08-08 23:34
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To the last poster
yeah the shift timings are severly broken! Mayeb they are kinda ok for paddle shifting, but they suck big time with the H.
Somebody else has mentioned it in previous posts.
In each of the 3 HDC files in NissanR34GTR folder (BACK UP ORIGINALS FIRST)
change these as you see them below:
UpshiftDelay=0.00
UpshiftClutchTime=0.000
DownshiftDelay=0.0
DownshiftClutchTime=0.0
And you will have "instashift"
A bit unrealsitic, hell yeah.
But a LOT better than the woefull stock delays which unsettle the car BIG TIME!
You will however get missmatch, so only good for single player action(or my server, as i cant stand stock timings either) :)
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by ryanpetrucci
on 01-08-08 15:16
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Does anybody have shifting problem on manual transmission with clutch? I notice a lag between gears transition? how can i fix this? |
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by Mtn Boy
on 30-07-08 12:23
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I also forgot to mention the numerous "Nismo" supported teams that were supplied reprogrammed ATTESA ECU's, in no less than 6 different flavors that I am aware of. ; )
photo's of those racers doing the unthinkable, spread like wildfire before that program was stopped in 02.
now I understand in the remaining "spec" classes there are only 2 AWD variations allowed.
someone with JG knowledge please correct me if I am wrong. |
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by Mtn Boy
on 30-07-08 12:11
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no worries at all, please forgive me if I sound harsh, there is so much mis-information about the Skyline over the years it is very hard to spread the word, so to speak, LoL.
an old saying: " the truth can barely get its shoes on before a rumor runs around the world". LoL
I enjoy driving these Rfactor skyline Mod's. since I can never afford the real thing, LMAO.
not even a Motorex "clone"......
ATTESA-ETS was one of my pet projects at NNA.
I did alot of hands-on research on several Skyline's for our team.
When the G35X was launched in 04 there was so much negative customer perception about ATTESA because of all the modifications people have demonstrated over the years with the Skyline. especially the Aussie's & the HR/ER/BNR34's. all one has to do is glance at any magazine R34 shoot.
finding a bone-stock R34 GT-R is a tall order these days, LoL.
anyway, everyone was comparing the G35X to the R34 ATTESA.
problem is there are so many ways to modify ATTESA, most customers had no idea how it was suppose to perform. and the FX & G35 had 2 additional features incorporated into the software.
the older R32 all-mode 4WD was modified too LoL, I saw some ECU's mounted sideways in the center console to "fool" the fore-aft G- sensors changing the f-r split. for the R34(AWD) & 350Z (VDC) disabling the brake light switch circuit places the ECU in a fail-safe mode where rear wheel spin is allowed for a short time before the coupling engages completely, etc.
350Z VDC behaves almost exactly like ATTESA even though its RWD, that was the biggest reason for fly-by-wire throttle on the 350Z, G35x & FX's. now with the EBD-ABS & ELSD software even a RWD 350Z can perform just like an R34.....ATTESA : ) with ETC ( no throttle cable)
very, very hard to tell the difference from the drivers seat.
theres literally a dozen ways to manipulate the VDC/ABS functions to change the way the AWD behaves just adding to the confusion. same for the 350Z & FX RWD. some folks swear those are AWD, lol but its just the VDC-ABS software in action.
unless some clown finds another way to hobble the electronic-nanny into giving the driver more control.
One thing Ive discovered, just like the real R34, it is after all, 3300 lbs of car............ try to "set" the nose by doing most of your braking in the straights, after the tires warm up and you bump up the front camber a little she will behave herself much more and turn-in easier. if she pushes "Into" the corner you can be sure it'll push all the way into the center until the weight transfers. on/off throttle in the turns can be un-nerving on a smooth track surface.
dont get carried away with cornering speed, the game is a little deceiving, watch your speedo your prolly going alot faster than you think ; ) |
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by jubuttib
on 30-07-08 01:51
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@Mtn Boy:
Thanks for the info, it's always nice the hear from people "in the know". I myself have always thought (and I've been repeatedly told) that the split is around 70r/30f or 80r/20f, since they're always been described to me as being "RWD, except when things go wrong". Never in my life have I thought that it should be oversteery. It's an AWD, AWDs understeer, or are bang on neural in the best circumstances. Pretty much the only exeptions are (to my knowledge) AWD cars with the engine in the middle (which the R34 is not) or with the aid of computer trickery shuffling the power around, but as a rule of thumb, they understeer.
But I like how it drives now, just a few tweaks and it'll be magnificent. =) |
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by fkzet
on 29-07-08 17:44
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nobody wrote here that it is rly bad or smth.
its good and only needs some tweaks,, 4 me after quick fix it should be not under 4/5 but much over it.. with this phisics stock version is 2/5 cus it is quite undriveable :P
2 points as 'must'
- tires
- gears
plus allowing of changing power split betwen F and R
and should be easy to made:
- stock engine
- maybe some options to tune it, few engines,,, should be easy to get few dyno graphs
- stock suspension,, looks like it is to low,, + tuned one ;)
- maybe other gearbox also as upgrade to get it over 280km/h
just to help,, im total noob,, looks like easy to do. |
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by Kwik
on 29-07-08 13:43
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Does no one have trouble with overheating in the GT?I drop the revs to 10000 and open the rad to 5 and it still overheats. |
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by Mtn Boy
on 29-07-08 12:10
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besides being a little ill-informed, you guys are comparing apples to oranges
[["I'm rather willing to say that about the only reason the Skyline oversteers in the top gear video is the ATTESA-ETS taking over things. That, and the fact that it's mainly RWD most of the time, the front wheels doing what they must only when asked to."]]
ETS- torque split is 60r-40f% ALL the time, the system never takes over, it is on ALL the time, even with the VDC switch OFF.
in active-snow mode the split is 50/50 up until 15kph, then back to 60-40.
that episode was filmed with ATTESA disabled to get the car to do those slides, just like the "Inmotion-350Z" in 2002, the smoking drift photo on the cover was nabbed by disabling the cars VDC system, I know, our NNA engineers went nuts when they saw the magazine cover. our team
BTW* that was the last time NNA leased pre-production models to the media w/o a chaparone, LOL.
you guys are awful critical of the mod, comparing it to your opinion about how the car should drive, I doubt seriously if anyone of you ever saw a Z-tune let alone drove one, the differences between all the BNR34's are so subtle you ought to be a seasoned racer otherwise your just gonna sound silly critiquing the handling differences.
frankly I think youve been watching too many drift videos with ATTESA disabled, and have the wrong idea about how the car really drives, besides watching competition event classes that do not allow the AWD at all, those cars are RWD only, no ATTESA at all..................so if thats the case then RWD physics is pretty close after all, and AWD would be unrealistic, not this.
some of your suggestions are good, yes the modders may have some tweaking to do so...... give em a chance. for a first attempt I think its pretty good, tweak the set up, (camber, er,psi, etc..) give the tires a lap to warm up and have some fun, but stop bashing the mod for something its probably not supposed to be in the first place. |
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by jubuttib
on 29-07-08 07:31
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It's all fine and dandy that we can change the clear problems by ourself, but what I want to do, is drive online. =P
You can't believe what a hassle it was to get the modified Z-Tune to work online with just 4 other drivers, especially since they know next to nothing about modding. This mod is already fun to drive with just the shifting time mods, the street car is completely useless without them (I tried and even autoclutch with paddleshifting is horrid). With just those three little things (timing (only four lines that need changing), engine (I have dyno charts of and unmodified R34 available) and tyres(just rip the coefficient from one of the other street mods as a quick fix, or fine tune it down to something similar)) this could very well be one of the best street car mods with excellent GTs as an added bonus. |
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by fkzet
on 29-07-08 03:58
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im done when i tried tires from panoz. also downgraded engine and at nurburg - love it. gear times - 0,18/0,2 |
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by jubuttib
on 29-07-08 01:59
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Ah, I just hope one day we can have have a simulator that handles all these advanced AWD systems on the market these days, without them it's just not the same... I'm rather willing to say that about the only reason the Skyline oversteers in the top gear video is the ATTESA-ETS taking over things. That, and the fact that it's mainly RWD most of the time, the front wheels doing what they must only when asked to. |
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by jubuttib
on 29-07-08 01:43
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Yes, the tyres seemed rather grippy to me too, especially considering that it's supposed to be a stock car with a NGT engine in the front. I myself drive the Z-Tune mod with modded tyres with bits (mainly the coefficients) from the BMW M3 E46 mod, great great fun (not with the Z-Tune engine of course, I also use an downgrade that gives the stock 241kW power output).
Are any of the makers watching this? If so, is there any possibility of a fix that addresses the clutch, shift timing and engine issues in the stock version? I could make the necessary changes ready for you, you'd only have to copy paste them... ;) |
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by fkzet
on 28-07-08 14:21
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im fully agree with all that was said earlier about understeer os skyline as awd car but i will hold my opinion about tires - to grippy. changed it to stock tires from corvette c6 and it is better now. in meaning of understeer im not talkin about smoking tires and going in corners with slides but this car at stock tires was quite imposible to go over limit in other way than with front in front
just give ur self 30s with this vid and u will know how far this car is from being close to real.. is not only about tires - look how suspension works.
http://pl.youtube.com/watch?v=VKdKV1AsQXM&feature=related
model we have is proper and finisd, phisics is thing to consider to change.
edit: and im counting on it. i love skyline :]]] |
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by Siggs
on 26-07-08 06:22
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Only the wide body model...and it credits it in the text.
The mod, as a whole, is a legal one from GTR2, so if there were no "omg illegal!" problems for that version, there shouldn't be here.
Siggs |
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by HouzE
on 26-07-08 00:47
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why this mod is here if the 3d modell its obviously ripped from need for speed carbon?! |
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by Siggs
on 24-07-08 12:28
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Yeah, come to think of it, they do all come off the line. I remember reading an article when the last tuned R34 was unleashed by Nismo, the Z-Tune. Wow.
The thing is the productions run had ended, so they sourced second hand cars to make them from :s
Incredible...
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by Mtn Boy
on 24-07-08 12:15
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Yup............Orik's model looks great !!, cant wait to see the Xanavi mod finished.
LOL these GT cars are racers too. all R34 start out as the same body, after Nismo got ahold of it its hard to recognize the beastie but they all came off the same line in Tochigi.
the GT-R N1, had no A/C, no stereo, no rear wiper, and no interior installed. (only 40 made) those were pulled from the assembly line mid stream and sold, those are what most enthusiasts point out as purpose-racer but it is a stock body shell just like every other R34, only bummer driving in the states is RHD in a drive-thru............Doh
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by Siggs
on 24-07-08 11:48
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Yeah, i've got a watch on that. that looks incredible, i think the model is scratch.
But thats the race cars, with development, this could be an incredible streetcar mod, with the added bonus of the racers.
;) |
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by maxs
on 24-07-08 11:39
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i dont know have you guys seen this
http://www.rfactorcentral.com/detail.cfm?ID=Nissan%20Xanavi%20GTR |
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by Siggs
on 24-07-08 11:34
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Is the car still up for further devloment? becase looking at the recen posts, the community would really apreciate a bit more work on the car, particularly th physics I think. I have a few things to add as well.
It seems the (standard)car could do with a little extra ride height, as its rear wheels are nearly hiding in the arches. Whendoin a donut (as everyone will inevitably do), often one of the front wheels will leave the floor, and a second will almost join them.
The suspensions stiffness, on standard settings, seems great, but the extra ride height wold prevent the wheels clipping through the arches, and would also improve the stance of the car, making it more like the real thing.
Also, the cockpit needs a bit of work, i think i mentioned in my other post, that it's 'at odds' with the georgeous exterior. ;)
Regards, Siggs |
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by Mtn Boy
on 24-07-08 10:25
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All the ATTESA systems will control the car throughout the entire cornering regime. especially the ETS platform.
the program can control wheel deltas in excess of any torque the engines can currently produce. wheelspin should never occur.
even with the VDC switch off the system cannot be disabled.
certain groups in competition were not allowed to run either a front diff (AWD) or the ATTESA at all... seeing a skyline drifting or smoking the hides is normal in these cases where the electronic-nanny is given the toss, LOL
yes corner exit speed is impressive but the program controls entry and mid corner(s) as well. in addition to the integrated brake LSD function in the G35 and FX35 & FX45
the A/T equipped CAN-system combines the VDC and ABS system functions into the program also.
ATTESA was one of our teams projects while working at NNA. the 350Z launch was a great TTI-AWD platform, then we were given the G35X as a test mule in 04 after the field techs got through evaluating it. then an FX45, now of course the GTR and thats " Shhh.........all I can say", LOL
these sim-models are very nice, the set up tweaked a little is pretty fun, a little nose heavy... but thats probably just my right foot working overtime : ) |
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by Siggs
on 24-07-08 10:08
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Well samthmanpla6, there is this....but its not mch
http://www.racingpaintshop.com/index.php?option=com_content&task=view&id=85&Itemid=139
It doesn't say anything in the text abut a mod, but it is in the Projects > rFactor folder :3 |
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by samthmanpla6
on 24-07-08 08:45
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I did sort of. I wasn't quite sure when i looked at it that it was the same car. I still downloaded it though. So when do you think the new Nissan GTR from top gear will be released. It looks and sounds awesome. I hope someone makes a mod for it. |
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by jubuttib
on 24-07-08 08:08
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AWD cars (front engined ones doubly so) are understeery without nifty electronics (like those in the EVO and the ATTESA-ETS in this here Skyline) to control it, which the rfactor engine can't (to my knowledge) model. The main point about AWD cars isn't the high entry speeds, it's the unbelievable acceleration you achieve when coming out of corners since you don't have to worry about losing grip unless you have truly phenomenal power under the bonnet. |
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by jubuttib
on 24-07-08 08:06
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AWD cars (front engined ones doubly so) are understeery without nifty electronics (like those in the EVO and the ATTESA-ETS in this here Skyline) to control it, which the rfactor engine can't (to my knowledge) model, or some rediculous power distribution like 95-90% rear / 5-10% front. The main point about AWD cars isn't the high entry speeds, it's the unbelievable acceleration you achieve when coming out of corners since you don't have to worry about losing grip unless you have truly phenomenal power under the bonnet. |
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by fkzet
on 24-07-08 05:40
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overaly good but i dont like phisics of stock version - to stable,, cant realy drift it,, it understeers |
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by jubuttib
on 23-07-08 15:22
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The GT is great, haven't tested the NGT, BUT the stock... The clutch and shifting settings are way too long, totally unusable with a G25. Dropped the shift delay and clutch times to 0.14something and 0.255 respectively and it was fixed. 0.4 is bigger than anything I've ever seen. Maybe in the next update there could be an upgrade with the following lines:
HDV=[DRIVELINE]
HDV=SemiAutomatic=0
HDV=UpshiftDelay=0.0
HDV=UpshiftClutchTime=0.0
HDV=UpshiftLiftThrottle=0.00
HDV=DownshiftDelay=0.0
HDV=DownshiftClutchTime=0.0
HDV=DownshiftBlipThrottle=0.0
or something along those lines for us heel & toe folks? Also maybe a third engine, or atleast the appropriate
HDV=GeneralTorqueMult*=
HDV=GeneralPowerMult*=
HDV=GeneralEngineBrakeMult*=
HDV=TorqueCurveShift*=
HDV=FuelConsumption*=
values since the NGT 320kW engine is wahay over powerful for the stock car (which is around 241kW according to torque curves I've seen, so slightly over the official specs in that regard).
Not to sound overly negative I'll say what I did like in the street model: The suspension (it is a front engined AWD car, and since rFactor can't simulate the ATTESA-ETS it will understeer if you go in too fast), the tyres, the models, the sounds and after the shift delay fix the overall feel of the car, loved it. Still, the gearbox fix should be made an official upgrade atleast so us G25 players can play online and a real stock engine would also be very very very VERY much appreciated. You could drive these head to head with the M3:s and other street cars with those modifications.
For a side note, I've done an engine downtune for the R34 Z-Tune mod and some slightly less grippy tires. That one's excellent also, but really represents more of a V-Spec with the tight suspension. I'm still dreaming of a real stock GT-R. The JSC comes close, but is a bit too arcade. =) |
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NISSAN Skyline R34 GTR 1.100
Comments, Q1 08 (
1 - 30 of 42) |
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1 of 2 pages
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